Thanks for the feedback! Yeah, unfortunately, the latest version of Unreal doesn’t support web builds, and the file size was too big to store here instead of Google. I’m really sorry to hear you ran into the codec issues too. This was my first time trying a short media file instead of a flipbook animation inside Unreal—guess that’s what caused the black screen issue in the main menu.
km_slowpoke
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Pretty cool one! The controls feel really smooth. I’d love to see gems hidden on rooftops or in spots that actually require some parkour. Also, I think it’d be cooler if you could still run on walls while holding an item. Anyway, in terms of gameplay, this one is second only to Boot Bandit for me. Good job!
WOW! I had a blast with this game! Such a cool idea, definitely feels like it has the potential to grow into a full game! If only it wasn’t so hard, haha. Maybe some health pickups here and there and tweaking enemy attacks so they don’t all swarm at once would help. I only managed to beat 11 wagons—those red guys, man... I hate those bastards, ahaha