Are you working on a new project?
KMKALY
Creator of
Recent community posts
Wow, I can't believe it's been 3 years since I played it for the first time and here I am back having played the latest version and I leave you recommendations:
- -I don't know if you played trackmania, but I recommend the first one. There are many things that can serve you as inspiration that the new trackmania left out, such as survival mode and other interesting modes. One of the things is that when you go through a checkpoint it shows you what is your time at that moment.
- -The tail movement of the ball is going to be different, right? Maybe I would try adding a blur, and glow, maybe I would see lowering the opacity or another effect. It would also be nice if the tail depends on the color of the ball you choose.
- -Not an important detail, but easy to correct, notice that it says singelplayer, it should say singleplayer. It was probably a typo and when you try your own game you hardly notice those details. Multiplayer you should also correct it.
- -In SpeedTrap, each time you restart from a checkpoint you should lose points, because in many cases you can restart from a checkpoint on purpose to go with greater speed to the next checkpoint.
- -I would add a restart key to make the restart faster. The "E" is for the checkpoint but perhaps the "R" could be used to start the track from scratch. Or another key.
- -When you choose a location you should have the back button because game mode appears but it returns you to the modes menu.
I see that you are working on a way to create tracks, that's very cool.
Thank you for adding me in the credits and thanking me, I really liked that gesture.
I managed to be first in almost all the tracks, in the first one I had no chance to surpass you at least for now haha.
Greetings and success with this project. I will play it again later as soon as there are more updates.
Thanks for not let this game die. It's the best game i played. I love the mechanics and the story. It's a shame that it isn't for sale on steam, but thanks that you added here free! I hope you don't give up and in a future you continue doing games of any style because i think you're the best level designer and game designer. I like all in this game and that's not something easy to do.
Heeey this need more views!!! I really like it. Also i tried playing alone and it was fun LOL. But i will try with a friend and of course it will be better. Great work!!! I think you can add more things and sell it on steam, or maybe make it freemium, selling accessories. Also you can add diferents modes, maybe if it releases on steam you could at a mode for 4 players, it could be really fun, because you should be faster and be careful of others don't hit you and push you away. And you should also make a singleplayer mode. I prefer splitscreen mode but no all have friends to play it. I know singleplayer is more difficult because you should make the algorithm for the AI enemy.
Que bueno!!! En cuánto esté para agregar a la lista de deseados avisame para agregarlo! Te conviene primero conseguir gente para que lo agregué a la lista de deseados, cuánto más gente lo ponga en lista de deseados antes de que lo saques mejor posicionado va a estar para que lo vean más personas (al menos eso escuché), y te recomiendo en lo posible consigas un publisher, ellos se encargan de hacerlo llegar a un público mayor, hacerlo por tu cuenta es mucho más dificil y costoso porque tendrías que dedicarle mucho tiempo a redes sociales y campaña de marketing con ads en redes sociales. En facebook hay ciertos grupos de desarrolladores indie donde dan a conocer su proyecto y se comparten link de steam para que se agreguen a lista de deseados los que están próximos a salir de steam, recomiendo que busques por ahí pero tmb por otras redes sociales. Te deseo muchos éxitos en el camino!
Thanks!!! Here is a tip, hope it helps: You must remember what doors let you go to another "level" of three doors and you must finish all the levels remembering what doors make you pass to the next "level" until you win. You must do this before time runs out so if you lose it's neccesarily you remember what door takes you the next level to make it fast and win the game. It's a game of memory, so they aren't random levels. And another tip: sometimes there are doors that take more time to pass the next level. So you have to verify what door takes fewer time.
Interesting idea, like many say pretty hard but not impossible and i like in this way. I only found one "issue" because i found that i don't neccesarily have to write what is in the random words, i could write whatever i like and i win. I'm sure you know and it isn't a big issue but i tell you this in case you didn't realize.
I like the concept, maybe I don't like the part of the cubes so much, in fact I ended up leaving level 7 since it was exhausting to start from the bottom. I was close to passing it, but it is a game for people with patience. It would be nice to have an option to do it with checkpoints mainly at level 7. The truth is that it's a shame that you don't continue developing it, apart from the cubes, I'm very interested. Are you working on any future game?
I was able to play the game two years later with a new joystick haha and the truth is that the game is spectacular. Maybe the ending doesn't convince me so much. Are there different endings? Are you still united as a group developing other videogames? Because I would like to see your future projects.