Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KnMagic

9
Posts
1
Followers
A member registered Sep 18, 2020 · View creator page →

Creator of

Recent community posts

Thank you, and yes the next time i will be doing alot of things differently.

And of course i will play and rate your game.

Thank you, and thanks for playing. 

I was not aiming for camel but that is what i realised it was when i gave up on it :) Will polish it to atleast 1 proper level after the jam is over, and hopefully fix the small features i could not get to work in time.

And i followed your advice and looked up and change the description and added a cover picture.

Thanks again.

Thank you for playing my game. Wierd to se it on youtube :S

Character was defenitly a result of pixelart skills (or lack there off). It looked derpy enough so i left it at that. Will probably make it a propper 1 level game with art for everything(maby continue on te poop theme) after the jam so atleast my intentions are a bit clearer. 

You have to be a monster ignoring a polite warning like that :P

Realy nice! and a bit sad. props for the smooth warning when trying to get out of bounds, instead of a invisible wall or deathplane.

Aww :( 

Probably one of the reasons different people should play test.

Thanks.

The double jump was something i had planned to put in like a tutorial or something in the first part of the map, but sadly ran out of time.(due to poor time managment :)

The [M] in the top right was a placeholder picture for MainMenu button, it should work in the build, but since no playtesting i can't say for sure that is does.

Thank you, much appriciated.

I am taking full advantage of both Code Monkey and Brackey tutorials, as well as Blackthornprod. Could not do it without them. Also the gamejam gave me a few lessons on what order and how much time you should spend on things.