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Knoll6908

21
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1
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20
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A member registered Jun 15, 2020

Recent community posts

Is it possible to have the soundtrack as a separate download?

On block 2, I was hit by a bat whilst trying to go downstairs and got stuck inside the floor.

Thank you for your answers. Well I did have fun playing it!

Yeah that "tile" issue is just a little awkward, but it doesn't detract from the game.

Don't worry about the stairs, the climbing animation is too good to sacrifice!

About sprites, you are right, I just personally would like to see more distinct ones.

As for music, any way to convince the original musician to do the rest of them? ^^'

Finally, FS-UAE was basically the best option I could find for someone who doesn't own an Amiga. If there is a better emulator, I'll hapilly switch over...

Overall, this is an amazing feat! Congratulations 

Just played and finished. Did it on the Windows version (FS-UAE emulated)
So, first, I did not really like the button mapping you chose, so I had to change it around, but I guess that is something debatable.

Here are some issues:

- Losing all health results in an empty bar, only after an extra hit does the player die.
- There is some weird tile collision where it seems like the player should hit the tiles but doesn't.
- There are some leftover tiles in certain places under the view port, which result in sometimes the player falling and just awkwardly standing there.
- Enemies suffer from friendly fire, which makes the game easier. (Could be a purposeful choice).
- Hearts carry over, which most probably was done on purpose, but it adds to the overall easy feeling the game has.
- When climbing the stairs and stopping, the player still does his walk animation for a few milliseconds.
- There seems to be some screen warping on certain lines.
- Enemies that jump sometimes multiple jump and end up off screen.
- Sometimes enemies just burst into flames by coming into contact with Simon, which, whilst badass, makes the game easier.
- There is an overall jankyness to collisions and animations, hard to pinpoint besides everything else I already talked about.
- Sometimes weapons trigger with a delay, which is also a problem with the original Amiga ECS version, so it may be the emulator at fault.

The graphics look very very nice, but could use a little more work to be more distinct from Chronicles. The new Simon sprite looks amazing.

The soundtrack is hit and miss. Most tracks are good, some sound a little off.

Hit detection is pure ass.

Needs proper instructions, took me too many tries to figure anything out.

Great game, was really fun, but it definitely could use control mapping.
Also, the select button could open the map, would have been handy.

Shows potential, but the game play is a miserable experience. All the effects give me a headache, the starting video did not play, the character moves too fast and slippery, the sprite (and hit box) randomly grows.

Too much talking. It's a bit hard to grasp what exactly the enemies cone of vision can see. Sexist as hell. Not worth the time.

This is really incredible work. Are you planning on recreating the Zelda and Castlevania titles as well? And wristwatches?

Hello, I've purchased pack 1 and 2 and am using them in my Discord game. It's on beta release and we are still working kinks and adding features.
Thanks for your work!

Here's the link if you want to check it out:
https://discord.gg/ZrdMG2R

I'm definitely missing the hedgehogs.

Yeah, I defeated all of those, but I see some people have 40% and I only have 30%. Did I miss some scenes maybe?

I've got around 30% but I've defeated all bosses and found all girls. Is there a chore list or something? Just to make sure I did everything I could do.

Hey so, on world 2, stage 3, I randomly decided to head left instead of right and fell out of bounds.

I mean, it has potential but... Platforming challenged with slippery controls? Come one...

Also, please add controller support.

The other issues will be hard to replicate, but if it happens, I'll take a screenshot and send it your way.

Maybe, but most of what I said is soft locks, you won't be able to see them on a screenshot ^^'

Also, I did manage to get to the last level, but I had to start a new save. So it seems something on the mirror menu screws it up.

I am on 0.5 and... Where's the gallery? Is it something I unlock? If so, how? I beat 3 levels and nothing happened afterwards.

(1 edit)

I like the game but there are some issues:
- It's possible to clip through platforms which is weird.
- When I fix the mirror on the bathroom and select "Next Level" the game soft locks.
- Replaying it just now, the first boss kept spawning out of bounds, making it impossible to hit.

- Repeating the second stage and defeating the boss results in another soft lock.