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Ko-Ko (Kornel Kolma)

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A member registered Oct 01, 2021 · View creator page →

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Recent community posts

Thanks, I'm going to try it. 

Thanks a lot for the tip! I actually started by reaching out to the developer, but he remains completely anonymous—no one really knows who he is. I tried contacting him via Twitter, but I didn’t get a response. I’ll give it another shot and see if there’s any other platform where he might be reachable.

Thanks for sharing this with me. I still have hope that Playstack will change their mind and allow me to release this game free of charge.

Absolutely. As far as I know, this was Playstack's decision; LocalThunk was not involved.

Honestly, I don't know. I wrote to them that I'd offer this 8-bit version for free, but I'm open to any kind of solution to publish the game. I'm still waiting for the answer, and I'll communicate here if I have any new information.

I'm trying, hope I get a positive answer.

You can find the Commodore 8-bit version here: https://ko-ko74.itch.io/make-10-or-50

wow, thanks!

I'll definitely give you credit as a tester in the final release.

I've got a little time, so I fixed these:

  • Suit/rank suite problem
  • Start with $0 instead of $4
  • Start with 0 discards instead of 3 (default)

I also updated the online playable version—now with music and SFX.

Thanks again for your valuable feedback! More bug fixes are coming. :-)

Thanks for finding another bug :-)

Many thanks for the detailed bug reports, I'll check all in the following days.

thanks for these, too.

I'm working on it :-)

Many thanks for the feedback! I'll check them out. Secret hands were not implemented as I had memory issues. Currently, about 30-40 percent of the original game logic has been implemented in this version

(2 edits)

Thanks for your interest! Feel free to share any bugs you’ve found—every bit of feedback helps. About 50 jokers have been implemented, and you can see them when you play the game. :-)

Unfortunately, no, because I don't have approval from the original game developer/publisher!

It really depends on the original developer/publisher's decision, but there's no information regarding this one.

Thanks!

Another fantastic game—both technically and in terms of game mechanics. Congratulations, Jim!

Thanks for the video

Many thanks!

Many thanks!

Thanks!

thanks

thanks!

Yes, Yellow deck is my absolutely favourite, too, 

Many thanks!!!

Here you can find the original: https://www.playbalatro.com/

Many thanks!

Thanks, a few months and it will be ready.

Great, thanks!

Many thanks!

Köszi Lacoste! :-)

Thanks! I've uploaded a new version with the bugfix!

Many thanks Saberman!

Hi Titania,

Thank you so much for the mention! I'm thrilled to hear that "PETSCII Wizard of Wor" has been included in BrewOtaku #003. I'm going to send an email to your email address within a couple of minutes.

Looking forward to seeing the magazine!

All the best,

Ko-Ko

Thanks for the feedback! I absolutely agree with your points about the controls. Unfortunately, I had to make some compromises to allow for two-player mode, choosing keys that wouldn't conflict with each other on the keyboard matrix.

Additionally, supporting the Stupid Pet Tricks joystick module would indeed enhance the gameplay experience. I'm working on a totally new procect now but I'll look into it.

thanks for the test.

thanks for the review.