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kodirovsshik

7
Posts
A member registered Aug 12, 2017

Recent community posts

By the way, were you not also, by any chance, inspired by previews of "Shinkansen 0" while making this game? Looking back at it, I find there to be quite some similarities in how your train coach and their coach design look

Cool game, although the last level took longer than i wish it would

Oh God, this was so fun! Although i finished it in about 20 minutes, it was some of the most enjoyable 20 minutes I've had in quite a while! Absolutely love it! Would love to see the game developed further, would 100% buy it. Maybe one day it can become even larger than, say, celeste?

I love the mechanics, it's and interesting and addictive concept, although it feels kinda tedious to readjust the shape every time into a reasonable orientation based on the cube representing it, that's what i've spent most of my time on. Perhaps it would be better to randomly rotate the shape itself in it's own coordinate space, and keep the orientation cube the same? Just an idea though. Would love to see more complicated shapes and more shapes in general. I really enjoyed it and had lots of fun (despite it kinda being a horror lol).

!SPOILERS!

btw the game description says there are no jumpscares which is kinda true but perhaps the last shape might be considered to be one? (although a pretty light one for sure)

Was the last fight even playtested at all? I already got softlocked on it twice and i have to restart the game again losing all my progress.

Also why does it load my GPU all the way up to 100%? I mean it plays smooth but is it really necessary?

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Hopefully that does not scare off too much people. 

Just for the record, I was able to make the playing experience much better by tweaking everything I could in Nvidia control panel for performance and input lag reduce and it kinda helped. So it is playable if one really wanted to play it (like I did)

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About 15 fps on GTX 950 with terrible input lag. Work-of-art level of performance issues, it's like barely playable at all