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kolapon

15
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A member registered Mar 29, 2022 · View creator page →

Recent community posts

Really love the atmosphere, you never really know where you'll be taken to next in a real liminal space fashion. Or backrooms more like. 

Amazing is all I can say in short. The aesthetics, the atomosphere and the way the overall message was conveyed was so good. 

This is how games that feature liminal spaces should be like. 

For anyone thats stuck in some parts, here's a little guide!

Spoilers belos obvi:

- if you are stuck at the cave, once you aquire the magazine from the cave room after the handprints and have talked to everyone, you gotta read it in the place where you drank the whisky and then check all the cave rooms before trying to head out through the entrance where the magazine was

- at the record shop, you gotta talk to all three twice and get their dialogie out before finally going in the backroo

Gorgeous environments and I love the liminal/surealistic atmosphere as well. Great work!

Such a fun concept but being able to keep only three things was painful 😭

All those cards and games, and books. Personally I'd be crying a little. 

The art was gorgeous and I really like the premise of collecting memories through photos. For some of them, you dont even need the little notes at the end to know what it might mean to the character. 

The enviroments changing rapidly was a nice surprise, it made things really trippy and fun to walk through.

The environments were great, especially the pool lovel! 

And maybe I couldnt find it but if there's no jump button, it is needed cause I ended up stuck in one of the pools I could have easily jumped out of.

The atmosphere was great, the darker colors, pixelated art and sound design really fit the story. 

The only little note I have is that the walking speed might be bit too slow, unless its intentional for the story.

The environments were so well made, I really like the style!

And the story is something I dont think I've encountered before, it really build the suspence. 

This was great, I loved the atmosphere. And I managed to get some of the endings like falling asleep or getting too injured. It's challenging enough to keep you on your toes as you go through the stations.

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The style is simply phenomenal. That liminal space feeling, combined with the early 2000s aesthetic is just the perfect way to capture eerines, emptiness and uncanny feeling of the story. 

Honestly it was like logging into a creepier version of a windows xp computer at night. 

You should definitely make more games in that style. 

The enviroments are very well made, really gives that unsettling liminal space feeling. 

I love the atmosphere and am really intersted in the completed version!

I wanted to explore some liminal spaces, esp infinite pools and this is exactly what I was looking for. Thanks!