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Koldwen

13
Posts
4
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A member registered Jun 17, 2024 · View creator page →

Creator of

Recent community posts

Hi, thanks for the feedback! Yeah... I'm aware of that bug. I also encountered it a few times during development, but I had no idea why it happened and I had no time to fix it :(

Hi, thanks for the feedback! The W key is used for jump because it is usually a standard in 2D platformer games (usually W or Arrow Up key). Ideally the best solution is to allow the player to bind their preferred keys, but due to time restrictions this was discarded.  Some players may prefer the W key, others the Arrow Up key, and others the Space bar. 

The apple can be found in a different sublevel in the same level. At the bottom of the game page there's a "I don't know how to continue past X level!" section that explains what you have to do to continue, there's also screenshots highlighting the sublevels.

I tried to play the game but the it never loaded.

It's a good game. Adding sounds and music would make it better.

The browser version is still not working for me. I tried the windows version and was really surprised with the mechanics, I really liked it. I noticed that you can spam jumps if you keep touching the wall, so you can get through some levels pretty easy, I'm not sure if this is intended. Overall nice game!

I think it could be really good if you allow the player to shoot or fight with the mech.

I tried playing the game but it never loads, it stops when the bar is full and that's it.

Thank you for the feedback! I wanted the player to be able to switch between big, normal, and small sizes. Maybe even grow as big as a giant or shrink to a microscopic size. However, each size required creating different versions of each level with unique assets, and I had to cut a lot of content due to time limit.

Thank you for the feedback! I tried my best to make the gameplay intuitive without explicitly telling the player. My friends helped me identify that issue, and I had some ideas to address it, but I didn't have enough time to work on it.

Thank you for the feedback! Initially, I planned to allow the player to switch between big, normal, and small sizes, but that would have required creating three different versions of each level. Due to time constraints, I had to reduce a lot of content.

It's fine, you tried your best and that's a huge step already!

I cannot see any game.

I don't understand how to play. There's no indication about what is happening or what to do. I use the cards but I don't see any change.