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kopskop

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A member registered Sep 20, 2016 · View creator page →

Creator of

Recent community posts

Thanks :D

For the daily double...

"What is the cost of running a small indie game studio for a month?"

Thanks, glad you liked it :)
This is a very old prototype that's been abandoned.

It be like that sometimes :D

Thank you so much, really glad you enjoyed the Demo :D

If it gets picked up by a publisher, I will definitely let you guys know!

Glad to hear you love SR, it's very much a love child :)

It's always in the back of my mind :D

Thank you for the support!

It's just the demo for now. But maybe one day in the future ;)
Thanks for the support.

Thank you so much for all the kind words :D
Let's bring back brawlers together!

Thanks you, glad you enjoyed it.
I also worked on Jitsu Squad, which is available now on Steam :D

Thanks, I'll check it out :D

Thanks so much, so glad you enjoyed the demo :D

Currently working on another brawler called Jitsu Squad. If you liked Shattered Realms you should check it out :)

It does.

How would that work?

It's local multiplayer only. You need to press start on another controller to join in.

Hi, yes that will be one of the first new features :)

However, Shattered Realms is on hold for the moment. I'm working together with Tanuki Creative Studio to create Jitsu Squad! You can check out the FREE demo here: https://tanukicreativestudio.itch.io/jitsu-squad. If you enjoyed Shattered Realms, I'm sure you'd enjoy Jitsu Squad.

(You can modify your controls in Jitsu Squad ;)

No están disponibles en la demostración. Lo siento. :)

Thanks so much, glad you enjoyed it :D

The game is on hold at the moment as we're still looking for a funding partner. Until then, please enjoy the demo ;)

Thanks for checking it out. I learn a lot from watching other people play the game (what to improve).
Unfortunately I didn't have time to implement button config for the demo, but X-Input controllers (Xbox) should give you a better experience.

On performing special moves, hold either up or down and press any attack button. This works in the air as well.
You can enhance these moves with one EX pip (Yello pips in hud) by holding down the attack button when inputting the move.

The move you referred to as a parry is actually a Roman Cancel (if your familiar with Guilty Gear), but it's use is very limited. I'm definitely going to change it to be a parry :D

Thank you so much :D
Development is in hibernation for now. Haven't found a funding partner yet, but I'm still looking.

However, I am currently working with the team from Tanuki Creative Studio on their beat 'em up, Jitsu Squad. If you liked Shattered Realms, you might enjoy Jitsu Squad as well :)
https://twitter.com/Tanuki_Creative

The finished game, yes.
The demo, no :)

No problem, glad you're enjoying it :D

Thanks, really glad you enjoyed it!

Done :)

Can't believe someone still remembers that version of the game :D

Thanks for the report, will look into it :D

1x Programmer/Game Designer

1x Concept Artist/Key Frame Animator

1x Character Pixel Artist

1x Background Artist

2x Audio Artists (1x Music, 1x Sound Effects)

Sweet! Let me know when your video is up, would love to check it out :D

Really glad you enjoyed the demo :D We are still working on Shattered Realms, though only part-time. So progress is slow, but steady.

Thanks so much for trying it out and making a video. Some of the best 2 player gameplay I've seen :D

Hey, so glad you found the controls and combos easy to perform. It is exactly the experience I wanted players to have. The hardest part should be what you want your combos to look like, not how to perform them.

Hi, thank you so much for trying out the demo, really glad you enjoyed the combat system (I'm really proud of it :).

Hi, thank you so much! Really glad you enjoyed our game :D

Thanks so much for taking the time to make a video about our game :D

Sure thing, just send an email to
hello [at] kopskop [dot] com
and we can start chatting :)

Thank you so much for all the kind words, it's really great to hear that you enjoy playing the game as much as we do making it. We will continue to make it as rad as possible :D

You can :D

With Lynx, press ↓+Kick or ↓+Special to OTG grounded enemies. With Mark use ↓+Kick to OTG enemies ;)

Man, that was so much fun to watch, thank you for taking the time to do another video :D

I would like to post it on our Twitter. If you use any other social media platforms, send me the links so I can direct people to your work (If you just use YouTube, that's fine too).

That is such a sick Mark playthrough. Nice to see someone use all of his moves so creatively.

The EX bar not building up is only in this specific dev build (0.1.4.4)  of the game due to systems being reworked. The Angel Sponsor is the only one with abilities attached to it in this build. Would love to see a playthrough with EX moves :)

Currently working on implementing the new Guardian/Upgrade/Unlock/Save system which will have all those bugs fixed.

No, no, it's release the Giefs ;)

Thank you so much for taking the time to make a video of your playthrough :D Glad you enjoyed it!

Saw the game was running at 50fps. Will need to optimize some code to get it running at 60fps for everyone.