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KpecT

5
Posts
67
Following
A member registered Mar 08, 2023

Recent community posts

Will gladly reach out! Sent a request
Thank you for your time

Good time of the day!
Are you hiring? Visited your studio's website and submited a request, but haven't received any answer for more than a month. Do not want to look impatient or something, just being curious
Such a pretty game, would've been glad to be a part of it

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Be well, Арбуз & Co, wish you all endless amount of creative drive
Been always happy to see any updates since game's first mentions, really glad you all doing great and your project lives and prospers

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Boys and girls, haven't played game for a year or so
At that moment there were no scenes with Morgana(is it her name? our first antagonist) except the one where she was having a good time on her throne. Are there any more content with this lady today?

Friend, if laggyness is the case there's a suggestion for you that will make everyone's life easier
Obviously, your game doesn't even pretend to be photorealistic, it is full of static non-interactable NPCs and it's massive physically. Sooo maybe it's better to make everything much simpler? All the fun part of the game is in the dialogues, why waste time increasing the amount of polygons of static models that can only idle and go somewhere? And those rooms with 20+ NPCs where only one is interactable. Make two-three variations for little students groups models, create really simple idle animations for them, like REALLY simple, 10-20 frames, and put them somewhere you want to create an illusion of a crowd. This will help gamers to easily find a character we are able to speak with. Make all the interiors and exteriors flat, bumps, columns and other stuff only make it even harder to navigate through! 
All that i'm trying to say is that this game has it's charm, but you have to struggle through all the unnecessary stuff from one interesting character, place or quest to another

If the need in 3D artist is still actual, call me. Never created something game-ready, but heres what I do usually:
Artstation 
Wish you luck friend