Cool thanks. I'm just running the code listed in README.MD on the Github page. I posted on the forum here: http://tilengine.org/forum/showthread.php?tid=1071
Kr3m
Recent community posts
I was actually using gcc from my mingw64 install, but perhaps that isn't right. I'll try tcc and see how that works out for me. Not sure if this is a mistake or not, but SDL2.dll is not in the lib folder for the 64 bit version. I know I'm not mixing binaries though as I have two separate installs for the 32 and 64 bit versions.
Interesting tool. Aren't you the guy that wrote one of my favorite casual games (Super Hexagon)? I'm going to have to check out some of your other stuff. I haven't gotten around to checking out VVVVVV yet, but definitely among games I own. Not a lot of time for gaming these days. Making them yes, playing them no. You should check out the FlatRedBall project sometime if you're interested at all in developing in C#. Very cool framework that works with MonoGame and the author is very helpful.