I thought it was a RAM issue reading the log, actually my GPU only has 1GB of vram so it's probably that the reason why it just stop working, the graphics card can handle the "static" image but when an animation starts it just overload the vram, Luckily I was able to try the game out on my phone so it's not a big problem
Kriegher
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A member registered Aug 28, 2023
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My computer has an intel q9400 2.66ghz, 6 gb ram ddr2, amd hd 5850.
I can use godot games, I played five nights at fuzzboobs
powershell says
Godot Engine v4.1.2.rc1.official.58f0cae4a - https://godotengine.org
OpenGL API 3.3.13417 Core Profile Forward-Compatible Context 15.301.1901.0 - Compatibility - Using Device: ATI Technologies Inc. - AMD Radeon HD 5800 Series
ERROR: Condition "slot >= slot_max" is true. Returning: nullptr
at: get_instance (./core/object/object.h:989)
ERROR: Condition "slot >= slot_max" is true. Returning: nullptr
at: get_instance (./core/object/object.h:989)
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