Have fun!
Krieghor
Creator of
Recent community posts
Hey there! Thanks for taking the time to share your thoughts on my game.
You're absolutely right, the game is short because I only had one week to create it as the final project for a Unity course. In fact, this is my very first attempt at making a game, let alone a horror one. I appreciate your understanding.
Regarding the credits, I couldn't agree more. It's not cool to leave out the original creators, and I apologize for that. Initially, the game was uploaded to itch.io as a requirement for the course and wasn't intended for the general public, which is why I didn't prioritize crediting at the time. However, I've learned from this experience and will ensure proper credit is given in future projects, or possibly even in an update for this game.
Thank you once again for your valuable feedback, and I truly appreciate your well wishes for the future!
Hey there! Thanks for giving our game a try and sharing your experience. It's great to know you had an exciting time, even if the kitchen scene didn't scare you much. We're glad the chasing scene got your adrenaline pumping! Your feedback is appreciated, and we'll keep it in mind for our future projects.
Thank you so much for your positive feedback and for featuring our game in your 3 Scary Games series! We're thrilled to hear that you enjoyed the jumpscares and chase scene.
We understand your comment about the slower pace of the ending chase. Our intent was indeed to prolong the suspense and tension, but we realize that it might not work for everyone. We appreciate your understanding and will take this feedback into account for our future projects.
It's fantastic to know that you're looking forward to playing more games from us. We're excited to keep creating and improving our content, and your support means a great deal to us.
Thank you for taking the time to share your thoughts on our game! We're really glad to hear that you enjoyed it overall.
We appreciate your feedback about the game's length. It's always a challenge to find the right balance between providing a satisfying experience and not overstaying our welcome. We're delighted that you were left wanting more, and we'll definitely keep this in mind for our future projects.
We hope you'll keep an eye out for new releases. Your support and feedback are invaluable to us as we continue to grow and develop more content.
Thanks again for playing and sharing your thoughts!
Thank you so much for your kind words and feedback on 'The Touch'! We're thrilled to hear that you enjoyed the eerie atmosphere and were able to escape and survive. Our goal was to create an immersive experience that doesn't rely on jump scares, and it's great to know that we succeeded in doing that for you.
We appreciate your comment about the character's slow movement speed. It was a design choice aimed at increasing tension and vulnerability, but we understand that it may not be everyone's preference. We'll definitely take your feedback into consideration for any future updates or projects.
Once again, thank you for your support, and we hope you'll continue to enjoy any future games we release.