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krismichael

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A member registered Oct 30, 2017 · View creator page →

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Correct. They only announce what the theme is once the Jam starts. Since you are new to Jams ... In most all Jams, they typically keep the Jam theme or assets secret until it starts, then all people participating have only the allocated time to create a game, and upload it for judging. You can submit a finish game, or a prototype if you run out of time. It does need to be something that works/plays typically. You can team up with other people and help their projects, but you should start looking for people to team up with BEFORE the Jam starts. It will be harder to find people after the Jam starts. I would suggest joining one of the Godot communities, making friends there, letting people know you want to participate in this Jam, and let them know what skills you have (i.e. some programming experience, music making, design, animation, etc.). https://www.facebook.com/groups/godotengine/ or look at this for a list of other Godot communities you could join https://godotengine.org/community

A couple of good ideas, I'll have to add for sure. Thanks for the feedback.

Adding Scaling is a good idea. I'll add that as one of my first updates. Thanks for the feedback.

In case you missed it, I've added a new Windows build as well as added a MacOSX and Linux build.

Added a Linux build. I didn't get a chance to fully test it, so feedback is appreciated and welcome.

Thanks for catching this. I've updated the Windows build and added a MacOSX and Linux build.

I've updated the project with a complete Windows build, as well as added a MacOSX and Linux build.

Thanks for the feedback.  I did notice the bug when I made some last minute changes to the overall game. It only happens from time to time, and given the short duration of the #Godotjam I couldn't identify the issue in time, but I do plan on fixing it, and even adding more functionality to game, that I didn't have time for.

(2 edits)

Sorry about the missing file, everybody.  I've updated the WINDOWS build to include the missing file in the ZIP. I've also added a MacOS and Linux version as well.

I wish I looked at this comment earlier. Looks like there was some issue with my submission. Some setting is preventing the game from showing up. :( Contest is over, but I'll fix it and still make the game available. Thanks for catching this issue.

I used the instructions to submit about 12 hours before the deadline, then went to bed, just today someone pointed out that my submission wasn't actually submitted to GameOff, despite being on GitHub, and itch.io, so a few hours ago, I deleted my game off itch.io. Now I'm reading this ... :(