I'm not sure what all events are on the alpha server (yet) but if you're game I'm thinking a procedurally generated event system could start filling some of space's void. Any of these ideas sound fun?
Krymsonkyng
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A member registered Aug 23, 2016
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I've got a few events in mind. for example, an abandoned shipyard and a few mechanic based events pulled wholesale from FTL... Because of the ability to populate sectors you've got way more narrative flexibility than the original FTL had. I'm not saying Tachyon should try and turn every dialogue box into a thing, but... Giant space spiders are no joke.
Then there's a main quest line unless you're already working that angle. In which case, anything I can do to help?
Basically, anything that needs text or editing. I'm a sometime freelance writer when not working my day job.