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KrystallineKris

8
Posts
12
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A member registered Oct 16, 2018

Recent community posts

I've looked at this game a couple times over its development, and I quite like the cute dynamic between the Succubus and the MC (I usually play female).

One question I have is; is there planning for making the Succubus into a dominant and doing stuff to you? As in, you train them to dominate you, instead of you always being the one in the power position.

If you lose to a boss, does that mean that it's only for a scene before you get a game-over, or do you stay as a female and can keep playing as one?

Is there also a way to not become a dickgirl, perchance?

I'd like to play the full game, but kind of wish I could buy it here... cause I'd be getting some really weird stares from my friends if they saw me owning this game.

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Just a question: In the future, will Karen explain the Research points you need to hit to rank up? By Day 50, I was able to get ~8000 points, and then I ran out of funding. I was getting about 13 points per hour.

Just data if you haven't got it yourself yet, so you can hopefully make it not too difficult to get max hearts and level up at the same time. I was really confused why my RL wasn't ranking up at 5000+ but it makes sense since you don't have anyone to add yet.

Also, I love the sheer dominance Male Flare shows the Female MC, but the Female Flare was surprisingly fun, if a lot 'gentler' xD I like the idea of using 'strange insertions' like that, so I had fun with it, even if she was being gentle with it. :P

I can understand that you want to hit the boss only in the face, but like the OP said, hitting the boss in the face is annoying because it's just a time waster. Even flapping around the orbs and fetuses, I only got hit like twice, so it's not difficult to just flap there and wait, it just wastes time. If there was some way to manipulate where the boss shot, even if what the shots were themselves were random, it would be better and even allow players to try and optimize speedruns of the game. Well, kinda.


I was more annoyed that hitting the ceiling in the main flapping part hurt you; it's rather difficult to control yourself when you have to go from a bare minimum hole to the maximum height hole, and I don't think I've ever managed to successfully pull that off once without hitting the ceiling. I attempted this three times. The first attempt died while flapping because I intentionally went below 9 lives for the so-called "Bad Ending" right away. The second attempt I got to the boss but also died because I was trying to keep my lives low for the bad ending, but I couldn't figure out what to do besides kick back the orbs so the fight just dragged on too long. The third one was the successful run where I noticed the face changing states. Maybe if you made the boss flash a bit, it'd be more noticeable that the orb to the face actually did something?

If you are working on this some more, I'd love to do the storyline of admitting you like it. Or wanting to take matters into your own hands when you're alerted (and hopefully fail). Also, your Patreon link doesn't go somewhere I can support you, but to your Patreon Profile page.

If you're still going with this, I'd love to see more, especially of the WIP sections. I like the idea that you can play almost any kind of character and develop their relationships based on what you act towards them. If you release an update, I'll definitely consider supporting you on Patreon.