Hey i like the gameplay and the way it gets more intense and intense. I have a few things you could possibly add just to make the gameplay feel nicer. 1. post processing, really easy takes like 10 minutes and improves the general feel of the game alot! 2. Just a little bit of music/sound effects, it just really helps the player go more into the game! 😁Good luck
kulix17
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itch.io Community » Game Development » General Development · Created a new topic Make spawnTime and spawnDelay random
Hi there, im complete noob to unity and i dont know how to make my 2 floats "spawnTime" and "spawnDelay" random. here is the script
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class SpawnEnemyScript : MonoBehaviour
{
public GameObject spawnee;
public static bool stopSpawning;
public float spawnTime;
public float spawnDelay;
// Start is called before the first frame update
void Start()
{
stopSpawning = false;
InvokeRepeating("SpawnObject", spawnTime, spawnDelay);
}
public void SpawnObject()
{
Instantiate(spawnee, transform.position, transform.rotation);
if (stopSpawning)
{
CancelInvoke("SpawnObject");
}
}
}
itch.io Community » Game Development » General Development · Replied to No Time To Play in how do i access my bool from another script?
itch.io Community » Game Development » General Development · Created a new topic how do i access my bool from another script?