I think some of the processes could be simplified to make the game feel less like a chore. For example, seeds and bottles don’t need to go through the stash and could go directly into the backpack. Since the backpack doesn’t have weight or capacity limits, there doesn’t seem to be any need to store things in the warehouse or take items out one by one. It would also be nice if the first teleportation point were unlocked earlier. Having to walk long distances to the cave is not very fun, especially early on when your mana storage is limited, and you need to walk even more frequently.
Additionally, reducing some of the early game costs would help. Ingredients are quite scarce at the start. I spent money on clearing farmland and expanding storage, only to soon be asked to buy a scroll for 35 coins (and I didn’t realize that this was part of the quest to unlock the teleportation portal—maybe I missed something in the story). Then, I had to spend several days walking back and forth to the cave to make potions, wait for herbs to mature, buy more materials, and spend more money. When I couldn’t make the requested potions, I often had to skip a day (or specifically run to town to try to sell something, then come back. Walking back and forth to the cave became quite tiring, and I didn’t really want to do it anymore). Eventually, I managed to gather the 35 coins to unlock the first teleport. Not to mention that unlocking the next cave requires 500 coins, which will take a long time. Starting from day 20, more quests require materials from the next cave, so I’ll have to skip even more days.
My English isn't very good, so I used translation assistance, and there might be some deviations in the meaning. I apologize for that.I really like your artwork and I'm looking forward to the next version. Thank you for your work .