I love non-fiction so I really liked the initial tram scene with overhearing people's conversations in particular, since I assume it was real. There was a nice train atmosphere to it too. And it was interesting to me seeing what kind of conversation people have there in the tram in Melbourne, since I don't get to experience that myself personally, I live in a country where I don't understand the language so people's train conversations flies past me. The deja vu scenes were an interesting choice I thought, although I admit I wished the game was more of you exploring around and hearing your thoughts and overhearing different conversations. The game ended when I declined to ride again for the third time, I didn't expect that and so I don't know if there are wildly different stuff or more stuff, I'm a scaredy cat and I didn't want to get confronted by that guy again, haha.
Kuuki Yomi
Creator of
Recent community posts
Thanks for playing the game. And thanks for the feedback and compliments! With what you said about birdwatcher, it does make me think. Hmm. I feel like I never even thought that he would get old, but now that you mentioned it I can easily see how. And I completely see what you mean about him strongly breaking immersion. Removing the majority of the bird shoutouts would be interesting, I do like the idea of making him rare and special by doing that. Thank you for the thoughtful comment!
Thanks for playing the game! I think you are the second person person to ever play the game! So it's really interesting hearing what people think of the game. Of course the inspiration for why the game ends after 30 minutes is because of your game NO LOVE😆 Never thought someone who inspired my game will actually end up playing it!!!🤯 I worked on a game that was never finished called Warrior, all the characters were named after indie games and one character was called No Love and another was called Holidays😁