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Kyle Hardy

16
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A member registered Jun 29, 2020 · View creator page →

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Recent community posts

Great idea regarding different attack strengths - I'll add that to my TODO list. I really appreciate all of the feedback!

Thank you sgema! I think the game needs a health pickup, so I'll be adding that in the future. I'm also hoping to add a boss fight as the third or fourth level. Thanks again for spending the time to check it out!

Yo thanks sgema! Definitely a great call on some more varied enemies. Maybe a turret gun or a walking enemy would be a good addition to mix it up a bit. Thanks again!

I thought this was great. It had polish to it in ways some of the other games I've played for the jam haven't.  Good job!

Thank you!

Love blasting crabs to the weird beats in the background!

Love it. Varied enemies, nice map, and straight forward goal! I'm glad you put sound effects when picking up a gem. Good feedback for the player.

Thanks!

Sharks gotta eat, for sure!

Yeah! Keep cranking on it!

Nice work! I liked the tie between the seasons and what fish you can catch. Really cool that you all used MonoGame too. The only thing I would note is that the music loop is a bit short making it sound repetitive. Overall, a very enjoyable fishing experience!

Very interesting and fun. The controls were a bit difficult at times but overall just fine. Those sea urchins are huge!

This one is great as a concept. I really enjoyed the mixing mechanics, art style, and the music (this added a lot to the vibe). I'd love to see this flushed out a bit more!

Nevermind! All set!

Heyo! This my first time submitting something to a Jam. Is there anything special I need to include in the submission to show that it's specifically for this game jam?

This looks awesome. Can't wait to play it!