volume control was literally the next feature to add. So little time haha.
Thanks for the play
awesome for sharing the video. I know exactly what is causing that and how to fix it. Thank you so much. When the rating period is over I'll be releasing a bug fix and windows, Mac, Linux, and an android version. The android version changes the layout to fit a portrait mode but it is much better because it's all touch and can be played with a single thumb instead of keyboard and mouse.
Thanks for the feedback.
The clicking on a die is suppose to make it difficult to do and I'm not sure how else I would implement that.
After actually having time to play test it, I agree that the 1 score is way to high. I sit there waiting for a 1 to build up.
I will look into that bug some more. I have attempted to recreate it and I don't seem to be having the same issue.
The game space was picked after trying out several different widths. Having only 4 columns gave the game some difficulty that was really lacking when there are more. If there are 6 columns then you can just place each die in its own column and be done. With 5 columns you can almost get away with that most of the time.
Again, thank you for the feedback. I'm glad you enjoyed it!