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kyrushem

4
Posts
A member registered Sep 25, 2023

Recent community posts

I liked this a lot! One thing I noticed is that all sounds that aren't walking (pistol firing, mob death) sometimes disappear and only reappeared after all tasks were cleared. Also, my game-screen got tinted into an orange hue on my first playthrough, when I took a while walking around the whole map. After I beat the game, the orange hue remained on screen. I clicked out of the game window (on the itch.io page) and after a few moments it reverted back to the normal resolution. I haven't had that happen again.

Also, if you were ever to touch up on this, the Wi-Fi task was a little confusing as it was the only task with a voiceline. I was wondering if there would be a visible change after completing one or all three wi-fi tasks.  

Nice background/menu sound choices as well!

Dev Console popup while playing: "./Modules/Audio/Public/AudioSource.cpp(1574) : Error executing uspHead->setRelativeAudibility(relativeAudibility) (An invalid object handle was used. )"

Bug while farming on the bottom left. There's one patch full of mice on the top right. Not sure what could help. <-- Imgur Link

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I honestly thought this was an old game, not a jam game. You have the gameplay loop down great.

Just, what's the random bullet in the top left? is that the secret enemy? :d

Edit: Glad to help! The bullet only spawns/shoots when you're close to the left side of the screen or if you go through it (we can walk out of the window area, which is kinda nice for grouping the sword enemies for a area shot).

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I liked this quite a bit! Poison seems like a good buffer troop, with a respawn time almost as quick as the cat. Also nice little duckling eating near the silo.

The sound effects also grew on me. I like the sound the snap trap does on its first snap. 

Great touch allowing players to access the menu with the Esc key during a match if they want to pause, want to check up on what each troop does, etc.

I lost a little interest at around wave 7, mostly because I hadn't thought of spawning a cat and waited for my slow troops to make their way to the rat nest and start the next wave. Also not sure if there's any indication to how much health you have or how many hits you can take (It took me 3 hits in 1 wave to die, not sure if health resets with waves or if it carries over). If I missed an icon, whoops!

Also just noticed this was a jam submission - thanks for uploading, good luck!

Edit: I think the front of the barn is the healthbar, I guess I did miss that!