I actually thought I had implemented enemies blowing up other enemies, but I just checked my code and realized I didn’t, lol. Probably because I always worked on this late at night.
And I wanted to ask what did you mean by "Default Unity shapes/10"?
I checked it now and it works. If you didn't understand what to do, put the positive box in the red zone and press the button with the second negative box. I've already made some improvements, but I can't submit them during the jam, right?
The mostdifficult thing was to figure out howtoplayit. The first three levelswerecompleted in exactly the same way. The flashlight does notturn on whenIpress the space bar,onlywhen the uibutton is pressed