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la_ombrulo

7
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A member registered Sep 09, 2018 · View creator page →

Creator of

Recent community posts

Thanks a bunch! I hope to smooth things out and make the mechanics more obvious and intuitive in future updates.

I like your ideas. I was struggling a bit to find the right way to introduce the mechanics. Focusing on subtraction first is a great idea. And I think I'll make some enemies that can't be reduced below the base color, and some that can't be added above, so that there are easier enemies to fight. Then later I have enemies that go all the way from black to white. I can also start with a red level, a green level and then a blue level to introduce the feel of the game.

I greatly appreciate the feedback! Thanks for playing.

I was concerned it would be difficult to see the color shifts. Thanks for confirming that. I will try and find a way to integrate that information better. Thanks for the feedback!

I wasn't able to reproduce the problem, but I will look into figuring it out!

Thanks a bunch! I'm glad you enjoyed it!

I really appreciate the praise and the criticism. I feel I probably should have focused my concept more. I was planning on adding extra attacks based on how the game turned out, but ran out of time. Probably should have spent less time polishing.

Thanks for playing and thanks for commenting!

(1 edit)

So I misread the due time and thought it said 11 pm not 11 am. Any chance I can have a late submission? Totally understand if that's not the case.