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la1nt00cg

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A member registered Jul 03, 2019 · View creator page →

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you can even get to another screen .-) if you feed all plants with water. and there is no more water left, you get another colony .-)

yes there is also the idea to create traps and than the work for you ... .-) i am working on a more-bytes-version hopefully comes in these version

it is created by only this .-)

 for i=0,1048 do
poke(0x3100+i,i%12+i%7+sin(i)*10+i)
end

// using an old technic in the 8bit to play the roms as music .. of course here it is more designed .-)

:-)

quite cool how you mix game and demoscene

sorry - i managed now to expand the viewport. 

like always if you finish it you think: you could do so much more. perhaps with a better managment of tilesystem and less sprites-managment more would be possible. but the time. it is always this if-statments that uses the most of the code-place. but hey - you are the guy who made the pool-game .-) 

you are right. but then the zombies should have more 'intelligence' - i had more intelligence - but then it was even more hard. i think if you try it more often you learn to live with their jumping around. in fact they are not so bad as they look like .-) 

i managed to make 2500 pts .-) but i played it also a lot for testing.  that was playing 2.5 areas. 

but perhaps if i have the time to make a version with more bytes. more balance would be cool. there was also one version, where you could instead of money get some new assets to use. and the game was on time. of course there should be more decisons and more crafting. but for this i had to start again with the concept. next time. 

there is now a tutorial. i hope it is better understandable. 

is there something missing?

you are right. it has the strategy game problem. 

i will make one. 

thanks a good point. so i optimised a little bit and now you cant anymore restart everywhere the game.  i think it is now more clear.

sound: quite a short routine .-)
i added also some animation for the sprites.

good day and cool jam ... 

144

.-) cool to use the video memory like this for a game. reminds me to the aba games .-)

highscores to the comment

130

beat it!