I wish there was a tutorial to explain how to play the game.
LadyMourningDove
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If you like ours is enjoyable I've been told. Good for beginners as it is my first real game jam, not sure about the rest of my team: https://littlespeck.itch.io/cream-cheese-cockroach
I enjoyed the gameplay, the mouse is a little hard to control which is frustrating when learning the first time as the enemies hit really hard. I think it fits the theme well, the assets fit the mood including sound, and I liked that the ui showed the objectives. Excited to see where you go with this.
That is what everyone thinks at the end of a Game Jam whether you are solo or in a team, isn't it?
"I wish I did more.."
"I feel like I barely did anything.."
"Did I do as much as I could.."
I feel the same way but I am choosing to focus on the things I learned, this is my 2nd ever jam after all and I have only been learning for 2 months. Instead of saying "No, I can't do that." or "I don't know how to do that.." I chose to take on tasks doing things I had never done before and I failed several times before a teammate spoke up and showed me the code he wrote, one line different than my own. But the next time? I failed less and got to the endpoint on my own. I even added some cool things on my own I had never thought of before and have since added to my personal project. Other than coding mechanics I hadn't done before I also got to experiment with Game UI that I had been researching before the jam but never had a chance to test. Wouldn't you know it? No one else really knew how to do it and I was the one teaching.
Game Jams are stressful, you either put out a game or you didn't. But you still learned something.
Keep failing, keep learning and I will see you in the next Game Jam!
Keep it soft, PPSFT!