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Lagoone

64
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2
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A member registered Feb 27, 2020 · View creator page →

Creator of

Recent community posts

Super fun, loved this! Came and played after I saw the GMTK video! Played it once and didn't get to max upgrades so came in with a mission the second time around, ended up giving 81 baths, earning 9460 gold and burning 1967 coal. That's a lot of baths, these little soots are great!

Awesome work, loved playing this!

Cool concept, the voice line sound started to hurt my ears only a couple minutes into the game, I couldn't find a way to mute it. I'm not sure if I misunderstood a mechanic. however, after 5 or so battles I could no longer interact with my cards while in a battle, the only thing I could interact with was the end turn button, leaving me unable to merge or play cards from my hand.

Lovely game for a lovely cause! Awesome mechanics, fantastic art and sneaky easter eggs!

This is awesome! Loved playing through this beautiful game! I played 3 times, twice trying to match everything up the best I could as fast as I could and lost twice. The third time around I spammed the balls in the middle of the cauldron as fast as possible and had the best success, I wonder how you could tweak this to make high level element combinations a greater payoff, maybe increase their stats by a multiplier increase at each growing level?

Also, dragging the recipe book around like a maniac (or just dropping it from high enough) makes items disappear from the screen (probably physics'd out of existence). Not sure how to get any of it back! 

Super cosy vibe, I had myself farming until I had stockpiled enough peppers to make a heap of sauce at once. Because of this, I had periods where I'd just be spamming the clock over and over again (what is it. like 21 times per harvest?) and this got quite repetitive. I'd love to have all of the separate mechanics intertwine even further--they work great consecutively, I wish they worked better concurrently! Loved this though, super fun!

Awesome work! Was great to play, I got given lots of fire damage upgrades so went all in on that!

Awesome work! I made the ingredient art for my game Flickor and love how you've done yours! Also awesome work on the branding and just the whole look of the game. :D

Great work! Deck building lovers will have a blast with this one!

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It also seems like the forge card also gets rid of copper in your opponents hand whilst also not giving them a silver. (Maybe the copper is just going into the shadow deck? But at one point I ended up having only 1 copper card in my entire deck.)

Awesome work on this! I had a good playthrough against myself trying to find good strategies. It seems it's best to stick to two colours of ingredients and focus on the grow spells. There doesn't seem to be too much of a reward from growing your economy with coins to try and save up for the 3-pip ingredients at the moment, I'm not sure how to fix that but you could try and play around with their costs? 

Fantastic Dominion inspired game, again, fantastic work!

Awesome work on this one! Would love to see it developed further!

Love the design of everything you've done, you've created a completely cohesive and unique style which fits with your game very well. Congrats!

Awesome art style, I absolutely love it! The crafting mechanics are fantastic too!

Fantastic work! Incredible concept, game design, art, animation, music and execution. Well done!

Such a cool concept and great execution! I had trouble with orders not showing for a good 10 or so seconds after the customers arrived and would eventually lose from loss of sanity after not being able to see the recipe needed! This is such an awesome game none the less, can't wait to play more!

Awesome work! This was a heap of fun to play through :D

Lovely game, even got my partner involved.

Okay never mind, I finally beat it! Took me about 12 minutes!

I can't stop playing! And I still can't get to buying that damn lightbulb!

Love the art style you've got going on, I couldn't quite find my way to all of the items I needed to find after 5-10 minutes of running around. Would love to see this game to the end and witness the shadow elements of the jam.

This is an awesome idea and i love the art. I'm struggling with a lot of the hints though, would love to see more levels too!

Awesome work! 

Current 100% record is 1:29

I beat the game with a 2 minute and 11-second speed run. Really fun game!

I think you may have pressed the skull on the main screen, i should have taken it out but it’s a  quit button for downloadable files. Give it a go again but make sure you click carefully on “play”! I am so proud of the title :D

Those are some great ideas! Thanks for playing :D

Thanks for the comment! I’m glad you enjoyed the game! I’ll do some research on event actions and try to implement them. :)

Thanks for playing and thanks for the feedback!

I’m glad you enjoyed it! Your game was a lot of fun to play too!

Thanks! I’m glad you enjoyed it!

Glad you enjoyed it!

Awesome thanks!

Don't know what I did, but is 1 and a half minutes good?

Awesome thanks I’ll give that a go!

Thanks! 

Thanks!

Thanks! I think that final level might be a little more intense and enjoyable if I made the spaceship shoot downwards.  I'll be adding some more to the game when I can so watch out for that. 

Your game was a lot of fun to play too. Loved the art!

Thanks! Do you think the more time-consuming levels need to be shorter?