Hey! Nice catch. :D
Lantto
Creator of
Recent community posts
Thank you!
You can enable debug mode to spawn any resource: https://www.reddit.com/r/SandustryGame/comments/1ipgh1i/how_to_unlock_debug_mode...
Thank you for the input!
1. Well, it is just a demo. :)
2. Yeah, I'm planning some QoL for flowers that will make them less rowdy.
3. There's a lot more redsand now on new saves.
4. Yeah, it's very unbalanced right now. Didn't really calculate any rations. :P Won't be in an issue in full game.
5. Coming in full game.
Thank you! 🙏
Hey! Thank you very much! 🙏 Main Menu -> Load -> Export will download a .save file. You can import it by pressing Import in the top right corner in the same window. Importing the IndexedDB dump should work as well though but it's not ergonomical.
Yeah, lots of issues in Firefox with color profiles and the anti-fingerprinting things where it fails reading the map since the colors won't match. Haven't found a reliable fix yet that works on all platforms (e.g. when it started working on Firefox Windows it stopped working on Firefox Linux etc).
Hey and thank you for the feedback!
1. A drone admin is coming where you can lock drones and other things.
2. Yeah, there's a hardcoded limit on the lights in the shader right now due to various reasons. Going to fix that so the lights issue is resolved since it's a very common issue right now.
Thanks again!
Alright. Sorry for the late reply! Now this was a nice idea dump! Love it. Will quickly comment on some things:
Drills and lasers are actually coming (not in the Demo but in the Playtest branch). I haven't decided how stationary drills should work but your implementation idea sounds solid!
Love all the ground and terrain ideas.
Thank you so much for the feedback! 🙏 Let me know if you have any more.