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Lantto

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A member registered Jan 12, 2024 · View creator page →

Creator of

Recent community posts

Hey! Nice catch. :D

Yeah, this has been changed in the playtest. The max speed is now default and the movement mechanic has been remade. Thanks!

Thank you, but I haven't seen any hate. :D In fact, people have been very nice.

Thank you very much! ❤️ My own engine in TypeScript but I'm using a bit of PixiJS for the rendering, and React for the UI.

Hey! Yes, zoom will be in the full version. :) There are multiple threads about it in Discord if you want to pitch in. Search for "zoom" in the suggestions-feedback forum channel. Thanks!

Hi! Do you mind elaborating?

Drills are coming in the full game! Thanks.

You will probably need to redo it. Debug mode is currently not supported so it will most likely break between updates. :)

Yep, known issue. Thanks!

This is very interesting. Thank you for reporting! What does it say when you open the DevTools in the console?

Hey! Was this resolved by reloading? If not, you can post it in #bricked-saves on Discord and I will fix it. Main Menu -> Load -> Export.

The grappling hook is a known issue. Thanks!

(2 edits)

Yeah, multisetting for filters is coming in one of the next filter tiers. Thank you! 🙏

Thank you very much! ❤️ This is a known issue with antifingerprinting in certain browsers randomizing the color detection from the map when trying to build the world. With that said, this is also just the demo so you're not missing out on anything.

Thank you!

You can enable debug mode to spawn any resource: https://www.reddit.com/r/SandustryGame/comments/1ipgh1i/how_to_unlock_debug_mode...

Thank you for the input!

1. Well, it is just a demo. :)

2. Yeah, I'm planning some QoL for flowers that will make them less rowdy.

3. There's a lot more redsand now on new saves.

4. Yeah, it's very unbalanced right now. Didn't really calculate any rations. :P Won't be in an issue in full game.

5. Coming in full game.

Thank you! 🙏

Thank you very much! ❤️

Yeah, there's supposed to be a new cave there that doesn't exist on old saves.

Interesting! Need to test it on a Chromebook with Byte Browser. Thanks for reporting!

I'm forced to put in an artificial limit on how fast it can load the sounds when loading it in the browsers (since it needs to a network request for each sound), so it's a bit slower than it should be.

Cool! Interesting that it worked the second time. That's good intel so thanks! Glad you like it!

Hey! Now that's a new bug. Very interesting so thank you for reporting! It's either me doing something strange leading to memory leaks or some kind of hardware issue leading to losing contact with the GPU. Quick question: have you experienced anything like it in other browser games?

Thank you for reporting and good catch!

Will fix.

On Steam.

Something is probably wrong. Check the console (Ctrl+Shift+J) and see if it throws any errors.

Keep digging!

Hey! Thank you very much! 🙏 Main Menu -> Load -> Export will download a .save file. You can import it by pressing Import in the top right corner in the same window. Importing the IndexedDB dump should work as well though but it's not ergonomical.

Yeah, lots of issues in Firefox with color profiles and the anti-fingerprinting things where it fails reading the map since the colors won't match. Haven't found a reliable fix yet that works on all platforms (e.g. when it started working on Firefox Windows it stopped working on Firefox Linux etc).

Thank you! ❤️ Right now it will delete the oldest one depending on your limit, but a drone admin is coming where you can also lock them.

Drills are not in the game... yet!

Thank you very much! ❤️

Hey and thank you for the feedback!

1. A drone admin is coming where you can lock drones and other things.
2. Yeah, there's a hardcoded limit on the lights in the shader right now due to various reasons. Going to fix that so the lights issue is resolved since it's a very common issue right now.

Thanks again!

I don't know about that. I usually recommend Chrome but ideally it should work in all browsers.

Yep, a drone admin is coming!

That's interesting. Never seen that one before! Just to confirm, when you say "download" do you mean playing it on here or downloading the Steam version?

Hey! I've now added an "Unstuck / Respawn" button. Also fixed some of the out of bounds issues. Let me know if it fixes it for you.

Yeah, it's pretty unclear right now. Sorry!

Thanks! I will make sure not to disappoint! 🙏

Thank you! ❤️

Hey! Sorry for the late reply.

What browser and computer are you on? Are you sure it says "Launching"?

Alright. Sorry for the late reply! Now this was a nice idea dump! Love it. Will quickly comment on some things:

Drills and lasers are actually coming (not in the Demo but in the Playtest branch). I haven't decided how stationary drills should work but your implementation idea sounds solid!

Love all the ground and terrain ideas.

Thank you so much for the feedback! 🙏 Let me know if you have any more. 

Hey! Sorry for the late reply and thank you for the feedback! Love the cat analogy. :D I'm surprised the game even loads on that setup at all. Very interesting actually. I'm going to sit down and focus on getting a proper Android version working one day.

Thanks again!