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Lake Country Games

31
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A member registered Oct 26, 2019 · View creator page →

Creator of

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agreed!

(1 edit)

Also as another note, the game isn’t balanced too great.. ill be looking into making it a little harder to max out, currently you can get full automation in under 30 minutes. the game is very early! I would call this more of a demo. Thank you for playing as well as your input!

Yeah auto buying is really slow, I think it could be worth exploring another drop down for the amount of seeds it buys each game tick / second. I will update this tomorrow with the export / import save settings!

Loool, sorry I will implement a full import export and reset game settings tomorrow. Sorry about that.

Prlo

Highly recommend only playing in fullscreen, I need to come back and improve the UI… Clearly…

no way i just played this game… actually yes way.. welcome to america!

Added mobile support :)

Added multiplayer support today! Enjoy

it worked :D

i see my uhhh save code at the top of the screen but its not auto saving when refreshing.

sounds good ill give it a shot

I had a bunch of upgrades and stuff too, but maybe if you gave me like 20 trillion id be back similar to where i was before? just guessing

sounds good, good to know!

Thank you :D

Just a fun learning project. Nothing insanely special enjoy. I’m also aware of some odd bugs here and there.

does it auto save and use that save? or do you need to export each time. My suggestion is to auto save and allow an export

cool

i enojyed the game so much until my page refreshed and i lost all my data :( really sad about that.

sadly i noticed my data wasnt saved :(

(1 edit)

Did even more polishing and added a heat map for fun :D, also went ahead and made the tiles and buildings larger but the map smaller for a big performance boost and hopefully more strategy… just need to work on balancing. Also fixed storage issue not properly hurting the player when not having storage.

hey pretty fun! maybe remove the ability to highlight text, also more upgrades sounds fun… def more multipliers and bigger playing board. overall really fun honestly

me make ice cream, me sell ice cream. me like

love the itch.io store front haha

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Did some experimenting with this think ill pursue it with some sort of bonus. I think it should be both a profit bonus and power efficiency bonus if factories worked close together to share resources. Of course this image is a rough draft of the bonus, id want to make it show and work better to the user

Great input! Will look into everything you said. I do like the idea of adjacent boosts etc. I’ll keep you updated :)

hi

i have completed the game. am i goat now

(1 edit)

Enjoy, I also understand how unbalanced and unfinished the game is. This is a prototype and my main feedback focus is if this grid style gameplay for and idle game is worth exploring or moving on from.

3 years later still helping out indie developers! love the tiles

lololololol