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Ash

5
Posts
3
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14
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A member registered Jul 21, 2019

Recent community posts

super rad!! camera in the small state jittered in ways that were challenging, and I got stuck on the last door becuase I didn't go close enough to see it was a small-state puzzle - otherwise really enjoyed this take, would have loved to see more movement that relied on being big

Cute game!! Didn't really have any idea what was going on at any point but the vibes were good

A delightful concept, reminiscent of brick breaker - I was actually surprised when the walls didn't weaken brick by brick and instead fell as a whole. Loved the concept, loved the novel challenges each dungeon introduced, struggled to win in any way other than spamming attack on the wall

super fun! skip upgrade shouldn't be on spacebar - way too easy to accidentally hit :////

This game changed my life. Full stop. I played it two months ago, and I haven't stopped thinking about it since.

The game is, as Adira says, glorified foreplay instructions, written in a gloriously conversation tone, with really choice interjections from Adira. It fully acknowledges the awkwardness of people with bodies engaging in physical intimacy - in fact, it revels in that awkwardness.  Yes, staring another person in the eyes is super awkward and intimate, but hey, you're both doing it! 

It's also an amazing tool for encouraging self advocacy and the active setting of boundaries. I had no idea how making out worked when I sat down to play, but the game constantly forces you to tell the other player what you want them to do to you, and mandates giving feedback and checking in. 

In the end, this game has given me a completely different view of physical intimacy, one where I can see myself actually enjoying it, setting boundaries for myself, and being comfortable with my body, in ways I could never have imagined before play.