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Lavie_Azure

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A member registered Nov 12, 2019 · View creator page →

Creator of

Recent community posts

Thank you for your words!! We made the game with a lot of love c:

While we don't have a Linux Version, the game does seem to run on Steam Deck under Proton Experimental.

We're also working on releasing the game to Steam as soon as possible!

Yes. We'll do it per request.

More details when the Steam version is announced.

The bug is now fixed. The next update will contain the fix.

Good evening! The stage repeating itself isn't a glitch. The player is supposed to quit during the boss fight. We're investigating what's causing the final level to be unlocked as it's only supposed to unlock in Classic Mode or by quitting during Boss Fight.

We apologize for the inconvenience.

Good morning! The soundtrack is available on Bandcamp:

https://lavieazure.bandcamp.com/album/code-bunny-classic-edition-ost

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We're sorry for the inconvenience! We plan on updating the game's save system in the future, as save backups are a topic that came up before.

In the Registry. We don't recommend save editing.

Console ports aren't **planned** as of right now, but we definitely want to make that happen!

Absolutely! We're working on it.

Yes. Unfortunately the Linux version wasn't actually ready for release. I did a Twitter update about it, but forgot to update this post. Apologies.

Oh, shoot! If you want, we can try to sort that out! My email address is at my itch.io page (not the CODE Bunny one)

These are amazing!! Thank you so much! <3 <3 <3 

We plan on releasing the game on Steam as soon as possible, but we can't provide a date at this moment.

Burst is only obtainable through its original means, so it's not possible to obtain a Burst in a boss unless you get it in the level first. It's gotta be all in a single run!
GC DPS can be really high, but beating bosses becomes even faster if you use it in tandem with your other abilities.

I believe it may be possible! Someone on Twitter managed to get the demo to work, so I believe it's very doable.
https://twitter.com/_BitMan/status/1698500691478696337

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Thank you for yout feedback! Many points regarding the final level were already being considered and applied for the 1.1.0 update (most likely coming this weekend)

The issue with the windowed game minimizing is intriguing, as it hasn't affected us and we haven't received any reports about it. We'll look into it.

Bom dia! Pretendemos lançar na outra loja sim, mas não temos previsão. Estamos trabalhando num port de Linux, mas no momento o jogo funciona apenas em Windows. Peço desculpas pelo inconveniente.

Thank you so much for the feedback! We definitely feel the rough edges when seeing players play the game, and we intend on improving on those areas in the coming future. Maybe not *too* soon, but we're definitely analyzing as much as we can to improve player experience.

We're glad you could find enjoyment in playing the game!!

The soundtrack is **already** available on bandcamp ;D
https://lavieazure.bandcamp.com/album/code-bunny-classic-edition-ost

The demo is available!

Heh

We're working on it! It will take a while, but we'll definetly make a huge announcement when it's out!

THIS IS AMAZING

Thanks a lot!

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An epic game, I'm hyped, heh

YOU're awesome