So sorry for the late response! But so far the feeling as to the 100% Auto Save, people are 50/50 with it at the moment. The main goal is to make a nice 3-4 hour game where you play through it once or twice and ALL choices matter, I want the player to feel self aware of the choices they make and to know anything can have an effect on particular people. BUT I might try to make a system where once the game is complete, you can warp to specific points in Chapters to make different choices to skip dialogue options? Not sure, so far its a thought process but other than that, thank you so much for giving it a shot and I am glad you enjoyed the Demo!
Edit: I will also be working on a somewhat tutorial? More like.. experiences, to help players understand how enemies will act and to know when it is a good time to run. Of course other mechanics included as well. Even quality of life stuff like maybe a small sparkle on objects that are interactable to help visibility since some people have had issues with that as well. Either way, thank you for the feedback! Every little bit of feedback helps the future development a LOT!
LawrenceindaSky
1
Posts
17
Followers
20
Following
A member registered Aug 14, 2018 · View creator page →