thx so much :)
Leaf Productions
Creator of
Recent community posts
Idea for Spirits Of Steel(the next version): The ability to name saves. Like right now I have two saves(Greater British Raj and The Great Russian SFSR), but every time I save, it automatically saves with the current time. Normally, I would have to get the new save, delete the old one and rename the new save, and it's a bit tedious. And if there was an ability to name saves, I could just put in the name I want and Windows would replace the old save with the new one.
Thanks in advance!
After playing the game, it's REALLY COOL! I especially liked the leader and color customizer, it gives a bit more personalization to your runs. Even if it doesn't do anything in the game, it makes me feel good.
And also, now the AI can declare war on others! Definitely makes me feel better, now that I'm not the only one who gets declared war on.
You should make a downloadable version. It doesn't need to be an exe lol, you can just drop the sb3 /turbowarp file(I can run sb3/turbowarp files, I have Scratch on my computer) or just an HTML (which you can definitely build with Turbowarp Packager)
just a suggestion, because it'll probably run faster on my PC :)
No offense, but it feels like you're kinda adding new different features every game. Greater Diplomacy 1 had attrition, terrain and max factories, Greater Diplomacy 2 had research and development, Greater Diplomacy 3 has turn data, and this has unit types. I feel this is kinda messing up the games, each one not compatible with the other. Is this because you want to test what players like? :)
Spoilers: This comment contains the solution.
It's super simple. First go outside(blue sky door) and collect the resources. Next, climb the brown ladder, climb down to one of the windows, and jump down the right window. This will somehow teleport you into the gray room, enter the glowing red door. It will give you a key. Now go back through the gray door, and climb the stairs. Feed the big stubborn thing and you use the key on the door and you have escaped.