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leonardohcl

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A member registered May 12, 2023 · View creator page →

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Ok this was FUN! Would really like to see the finished version. All that I could complain about I understand that had to be cut to submit it in time.

Thank you so much! Yeah there are some tricks to get better values hahahahaha. It was one of the first mechanics developed and I had some ideas for it. Had to scrap them for now so I could meet the deadline, but it will be relevant in future updates 😛

Turns out the solvability of a board it is a very complex subject 😓

Also, the algorithms that make sure that it is solvable include creating a library of boards that an algorithm was able to solve. Also, that solving algorithm is NP-complete and I'm not sure if this deserves all that work since it's just a first project 😅

For now I'm just going to leave it as random. It is my first game and just a clone. I want to move on to other projects and learn/do new things.

BTW, I did the first click change.

(1 edit)

Haven’t noticed it this could happen, thank you. I’m working on some code cleanup right now and after I’ll  improve the spawning, including avoiding the first tile to be a bomb.