How do you use the storage?
Leonnidus454
Recent community posts
I think a good idea would be to reference Lizardsfm's animation with the Futa Smiler model.
https://static1.e621.net/data/8e/56/8e56ac044cc049138cccf50d36bf4ced.webm
Idea: A continuation of the Radioactive Butt Statue Quest and the "Art" Gallary. "Fine Booty"
A very rich and very smart, big booty-loving, Art "Enjoyer", wants to see something new other than the Bottom-Heavy Statue in the art museum. heard about a man who found a giant butt statue, and asks Aida if she knows where to find it. Aida reluctantly tells him and he goes out to find it. Aida must follow after him to make sure he doesn't die in the hostile mutant-filled area she had to go through to get to the city. After finding him at several dead ends, killing mutants surrounding him, and pointing him to the right path. He is absolutely astounded by the Irradiated Statue, thanking Aida, and also stating he'll be fine with the radiation as he can have a doctor come and fix his radiation poison, even having Rad Protection in his suit. While there, he came up with a blueprint for Aida
Rewards:
Caps & Exp
Legs Mod Blueprint "Rad Booty"
- Increase Ass & Thigh size
- Unlocks Buns of Steel Special (Same as your other game)
- Increases Agility, Energy and Physical Defense, and Restores 10% AP every turn.
Ideas for Paccsu cause I'm loving this.
Changes that should be made;
- Buttcharger 3000 should be moved to Skills as it's a permanent item when you unlock it. Emergency Power Supply is debatible.
- Action Points should just be Action as it's literally just Aida performing an Action with her weapon.
Ideas for Skins;
- GLaDOS (Portal)
- Arcee (Transformers)
- Tali'Zorah [Masked] (mass effect 3)
- 2b (NieR: Automata, maybe like an outfit like 2b's)
Ideas for Gun & Gun Upgrades
- Riot Gun (Shotgun upgrade. Suppress all raiders. Increases Ranged Damage by 66. Deals Physical Damage Adds Actions "Buckshot", "Suppressive Fire", and "Shotgun Slug")
- Buckshot - Hits 3 random targets. Cost 10 AP.
- Suppressive Fire - Hits 3 random targets and may cause Bleed. Cost 15 AP.
- Shotgun Slug - Hits 1 Target. High Damage Ignores Defense Stats. Cost 30 AP
- Dirty Hairy (Hand cannon style weapon with Dr. Jiggleton's engraved name on the side. Increases Ranged Damage by 4. A replacement for the starter weapon. Deals Physical Damage. Adds Actions, "Double Shot" and "Unload")
- Double Shot - Fires at 1 target twice or two targets once. Cost 10 AP
- Unload - Unload 6 rounds into an enemy, if the enemy dies move on to the next target. Cost 20 AP
I've played v0.101, a few things to note, Spoilers btw for those reading comments;
- The Benis Module is kinda useless, it doesn't have any good stat boosts to warrant wearing.
- The Shotgun has only one move. I feel like a move like Shotgun Slug (single target, high damage) would make it better.
- The Ghoul area is really lagging, I don't know if it's just me or if others had.
- I am also noticing some Audio desync, again this might be me, but still.