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letmeseemygirls

15
Posts
A member registered Mar 10, 2024

Recent community posts

Ah, what a journey! Thank you for making the best fish-eat-fish game in existence. Playable shark actually goes bonkers - I’m walking home to play it first thing as I type this. Can’t wait to see what you make next!

Okay that comment was honestly a hot mess. I thought it would be cool if the eel power also enabled you to escape sharks, simple as that. I’ll let the explosion above remain in case it’s favored. -3-

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I like the idea of the mermaid being able to escape if she currently has a power-up that is still going while she’s in the shark’s belly.

Struggling with cajun would add red pulses to the shark’s belly, struggling with eel would just teleport you out and would require the least effort and there’d of course be the electric effect around the shark’s stomach, squid depend on if you have at least one clone available and the escape would only work if the size of two mermaids exceeded the shark’s max belly size, and with the pufferfish you’d see spikes poking the sharks’s belly during the struggle.

Even if actually escaping shouldn’t be a thing, the added layer of the power-ups adding to the struggle would be really cool to see.

It’s exciting stuff. You may think that the default merm is inferior to her three twins, but think again! HER special ability is having a consistent palette. 😎

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What in the world? They have EFFECTS? I know the info on the first skin is in the update description she debuted in, but where in town did you find the info on the other two?!

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Dude, bruh, and BRO. This update is so good that the excitement it gave me perfectly rivaled my reaction to finally receiving Geometry Dash 2.1 all those years ago! The game is half the price it should be now!

I played Shark Hunt before clicking anything else and I’m glad it did, as it made for a great introduction to the new stuff. The difficulty of Shark Hunt right now, I think, is quite steep in 2 or 3 levels. But it arms you up good and proper for shark dodging and racking up your score according to certain patterns. The new skins are beautiful and right now I think they’re even sexier than what was already available. I will forever dub this the Bubble Update. You put them everywhere - even in the shark’s hair, WHAT! It looks great though. Iconic for the game for sure. Pufferfish is awesome but I don’t think anything will ever beat the cajun in my book. Squid has my favorite altered mermaid design; looks more dressy, and I like it more than the eel. That little bit of lore on the background of Exodus was so cool too.

Two things: Whatever happened to the reddening of the skin upon consuming a cajun, and how do you feel about the idea of the mines instantly digesting a small portion of fish upon swallowing them?

Bro spoiled Hungry Mermaid Cruise 4

200 glowie fishies, let’s gooo! (\^o^/) Mermaid’s twins are eating GOOD next update

Hey I just had two ideas; one small and one large.

The small idea is an option to disable the music so I can just hear the gulps and gurgles.

The large idea is an internal belly view that shows which fish are currently in the mermaid’s tummy, swimming around in there and then disappearing. I guess the best place for it would be the top left since the pause button is on the top right.

The past couple of comments seem worried. Just wanna point out that only a few comments down HungryBelly mentioned a break from coding, and that it would be a bit until next update. Every hardworking engine needs cooling!

On an unrelated note, I also want to say that I’ve gone from hating the shark to loving her more than I love the mermaid. It is an inescapable arc. All Hungry Mermaid Cruise players are fated to fulfill it. >:)

Yep, you're right. The name of the zip file even said demo at the end... oh brother. -3-

My version of the Quick bug fix / gameplay update is super cursed. xD Seconds after starting I’m stalked by one beautiful shark lady twice my size, and she immediately strikes again when she reaches an edge of the screen. She does this 6 times in a row and for some crazy reason completely locks on to my x axis on the 7th strike and is completely unavoidable. o_o

They sure do make a nice hook! I took no interests in tampering with the files of Mugen and Friday Night Funkin’ until sensual characters appeared for said games. I put myself through hours and hours of experience so I could get them to work for myself, and it was always worth it. I feel like I can do a few other things with the files I encountered if I really wanted. Pathways can start from all kinds of areas.

Maybe it'd be best if a power up gave you arrow keys for a limited time?

Your game is awesome. I saw a little bit of gameplay on YT and I was like Alright, I need to have this. As a kid who enjoyed those fish-eat-fish games and as an adult who thinks mermaids are swell, I've low-key been waiting for years upon years for a game like this be made. I hope more of these pop up in the future because this is such an easy concept not many people have been willing to entertain.

2 things:

Could you make it so pressing an arrow key or the spacebar works just like clicking does? The controls are very good on their own, but having this as an option would be super cool as well.

Do you plan to add to add any lore for at least the playable mermaid? I'd love to know her name and her story and how she looks like from the back and if there's another bracelet on her other arm... like a short a sweet bio would be pretty cool.