Good game, but it really becomes unplayable very quickly. After my third reset, I am sitting at >100q digs/s and the game is running at an average of probably 1 frame every five seconds (even with the reduced UI animations). Gotten to the point that firefox has been telling me to reload the page because it is slowing firefox down. If you find the right way to implement it, I would highly recommend implementing multithreading and offloading the heavy dig processes to worker threads that won't cause the main thread to hang... Though I'm sure there are plenty of optimizations you are also considering :)
Lexden
3
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A member registered Mar 09, 2022
Recent community posts
I think there's an issue with Salvage Shard II not being auto-discarded even when the player has a Salvage Shard III.
I have a Salvage Shard III max level in the pink slot, but Salvage Shard II is not being auto-discarded. All the other irrelevant shards have been auto discarded appropriately, it is just Salvage Shard II behaving incorrectly.