I'm still learning how o use the hishscore's API, for now I did some manual fix for your scores.
About the controls, there's a checkpoint at every "mission" and a retry button: [R] on keyboard and [North Button] on gamepad. Use with caution as it doesn't reset the timer count and that could impact your score.
Lex
Creator of
Recent community posts
Hey, I'm glad you and your brother had fun playing this game. I'm aware of this "cheese" and I think I've got an idea how to prevent that from being a valid "strategy". Instead of checking for victory right away when you place new pieces the game waits some time to see if the tower is stable first. Placing new pieces always reset this timer.
In HPDD you have to balance your health with your mobility. The more health you got the harder it is to move around. On the other hand, if your health is low you can move fast as a bullet, but can easily die if you make a mistake. Luckily the same goes for the monsters around, you can transfer your health to them shooting health bullets that deplete from your own health to make them slower (and you faster). Then dash and slice them up to deal damage and take some health back.
The game goes with the theme "The more you have, the worse it is" and is designed to make you want to play just one more time to try to beat the game (As far as I know, no one but me has beaten it at the time of this writing).
But enough of this blabbering, here are the links:
Itch.Io: https://lex-m.itch.io/high-protein-diet-dungeon
Ludum Dare: https://ldjam.com/events/ludum-dare/40/high-protein-diet-dungeon (rate if you will)