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Liam O'Connor

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A member registered Sep 30, 2019 · View creator page →

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None at the moment. With the exception of Battleship (All Hands) and Micro Chess, which have hot-seat multiplayer, all the micro entertainment games are single player. It would be a fun thing to add someday!

And another new version, now with ice, wood, ash, improved burning behaviour and a clone element.

(2 edits)

I've now released a new version with improved physics, I think. The gravity effects are now relative to the medium, so salt should move through water more quickly. I also tweaked lava so that it's possible to destroy thin spreads of lava using copious amounts of water. If there is a lot of lava, you get a nice boiler instead.. A side effect of the physics tweaks is that steam escapes faster from water giving a nice "boiling" effect.

(1 edit)

It should be possible to build from source on Linux to get a native binary, which might perform better. I will tweak the physics a bit, i'm not happy with some of the relative falling/dispersal rates. The salt water being a barrier and the lava being indestructible are symptoms of this.. 


Edit: Thanks for the feedback!

Hi there! I'm afraid Linux binary distribution is such a mess that I can't get a reliable cross compiler set up for my Mac anymore. Basically, I could build a binary that executes on my Linux machine, but the chances that it would work on anyone else's machine is a tossup, depending on specific versions and locations of libraries etc. If you are familiar with the terminal etc., you can build a version for your specific distribution from the source code on GitHub if you install a rust compiler, cargo, and SDL. 

Ah, it's trying to build the chess game for some reason.


Try just going

git clone https://github.com/liamoc/desktop_games.git
cd desktop_games
cd gatchi
cargo run --release

Hi, it looks like you instead created a new Rust project called gatchi and built that. Try running this exact series of commands:


git clone https://github.com/liamoc/desktop_games.git
cd desktop_games
cargo run --release gatchi

Honestly, I can't really support Linux binaries anymore. Although, it should be easy enough to compile the games yourself for Linux. All you need is a Rust compiler and cargo, and SDL.

https://github.com/liamoc/desktop_games

Don't use the Makefiles, they're for publishing to Itch. Looking at the Ubuntu packages for example, I think you'll need to run something like:

sudo apt install rustc cargo libsdl2 libsdl2-dev

Then just run

cargo run --release gatchi

from the directory where you cloned the above repository.

I finally realised what was causing this. The new universal binaries should work!

I believe I've now fixed this, it was more challenging to fix than I thought. I've updated all versions now. Thanks for playing the game and testing it out.

That's strange. It works fine on my M1 Macbook Pro. Are you launching it from the itch app?

Thanks! I will fix this in the next version.