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Ligior

20
Posts
2
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A member registered Nov 13, 2021 · View creator page →

Creator of

Recent community posts

Cool game, really missing music or some ambience tho. 

Good music/sound design pretty good controls, but not very clear win conditions if there any so it's not so fun at the end  

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Cool idea but right now it's basically buggy run and press E simulator without winning screen.  Good graphics tho

Nice graphics and audio. But being honest game in current state is basically unplayable. Enemies are too fast and come in packs. Auto shooting is super unintuitive and slow comparing to the incoming treat.  

Liked the music with the sound effects. If you add an invulnerability  window between damage to player and fix animations would've been pretty solid project

Pretty good submission! Not a big fun of Sokoban puzzles but I really enjoyed this one! Got stuck on level 5 cause couldn't figure out  you could unlock frozen door. 

Awesome submission. Other than the game not having any music I have no points of critique. AWESOME/5 

Good game!! Got only one issue with pictures on candies moving to sides of it making it hard to distinguish where each candy is. Except for this good job!

Nice game! Good graphics and interesting puzzles! Although sound could've been a bit less loud. Had to take off my headset during level reset >.< 

Pretty nice cute little game. Like the vibes, music and art a lot! My biggest struggle was Dark Souls like camera, but overall it's fine I guess

Nice short game! Tight controls + pretty good jump windows. I liked flower's walking animation

Hey pretty good game but "shoot only right" bug and almost no room for maneuver at the end of level 3 kills the fun partially. 

Pretty good one! Awesome graphics and mood. Some bugs like numbers working only on numpad  or game dying in a middle of the second game after second choice. Overall красава, продолжай в том же духе!

Pretty good idea. But. Controls are too wobbly and difficulty spike from level one to level too are too hard. Advice for future crank difficulty from level to level gradually instead of jumping from a "walk in a park" to "welcome to hell I guess" 

Cool game. Awesome music. Interesting idea for mechanic unfortunately game jam version shrink only once and have lots on console logs on the screen which doesn't look nice.  

I'll be honest I didn't even knew you can attack enemies and had no audio. Over all nice work. 3/5 nauseous camera walking simulator.   

Pretty unique experience. Nice graphics, no audio, pretty short. Story needs more development. 3/5

Nice game the only point of critique  is how tight are timings in this game. It's ether worm has to be a bit more speedy or enemy projectiles should not follow you

Nice game! If the item spawn was not a FULL random, would have been great. In some situations it's impossible to play. Maybe use grid system for spawn points (more visually appealing) and  pseudo random with spawn chances next time?

Hi it's dev here! If you downloaded the game before 18:09 UTC 11.08.2024 your version of the game have a nasty bug in it. Consider to download patched version )