Nice graphics and audio. But being honest game in current state is basically unplayable. Enemies are too fast and come in packs. Auto shooting is super unintuitive and slow comparing to the incoming treat.
Liked the music with the sound effects. If you add an invulnerability window between damage to player and fix animations would've been pretty solid project
Pretty good submission! Not a big fun of Sokoban puzzles but I really enjoyed this one! Got stuck on level 5 cause couldn't figure out you could unlock frozen door.
Good game!! Got only one issue with pictures on candies moving to sides of it making it hard to distinguish where each candy is. Except for this good job!
Pretty good one! Awesome graphics and mood. Some bugs like numbers working only on numpad or game dying in a middle of the second game after second choice. Overall красава, продолжай в том же духе!
Pretty good idea. But. Controls are too wobbly and difficulty spike from level one to level too are too hard. Advice for future crank difficulty from level to level gradually instead of jumping from a "walk in a park" to "welcome to hell I guess"
Cool game. Awesome music. Interesting idea for mechanic unfortunately game jam version shrink only once and have lots on console logs on the screen which doesn't look nice.
Nice game the only point of critique is how tight are timings in this game. It's ether worm has to be a bit more speedy or enemy projectiles should not follow you
Nice game! If the item spawn was not a FULL random, would have been great. In some situations it's impossible to play. Maybe use grid system for spawn points (more visually appealing) and pseudo random with spawn chances next time?
Hi it's dev here! If you downloaded the game before 18:09 UTC 11.08.2024 your version of the game have a nasty bug in it. Consider to download patched version )