Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Lihpten

4
Posts
3
Followers
2
Following
A member registered Mar 13, 2021

Creator of

Recent community posts

I really like the art and I think it looks better than the original [I haven't played/heard of it till now but I looked at some videos.] I like to imagine that the rebound for hitting an enemy is the character jumping for joy that they hit some one, but it also adds some really nice feedback for the player. It does make ledges with a deadly drop (like into water) and an enemy a little frustrating though since you can't just jump across and fire at an approaching enemy {Not really a problem, just something to keep in mind.} Despite it being unfinished I can see where it's going, and it looks good!

The visuals are nice and I like how the game begins with a nice and short introduction to what the goal is. The turbo button is also a neat idea since it does give you a bit of a chance to recover if you fall short of a jump.

I can see where this  is going (gameplay wise) and I love it! The graphics look really good as well!

Woot! 2 seconds before deadline. Whew. Wish I could have figured out the double jump but the code had too many gremlins... Might have to ask on the forums for help with MPAGD once I work up the nerve.