Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

lenim

20
Posts
2
Followers
2
Following
A member registered Dec 12, 2022 · View creator page →

Creator of

Recent community posts

Interesting point! Thanks for the feedback :D

Hey, could you explain me how is that not in jam theme? We could choose either cat & guns or micro worlds. The little planet that you're playing on is an micro world for sure :D

Extremely fun, cute, and polished <3

It's too bad that it crashes at the start ;c, looked like really fun game to me/

Those were supposed to be asteroids but my lack of art skills is showing here lol, thanks for your opinion <3

Interesting idea, thank you for your feedback :D, I will consider adding something beside speed boost power up :D

Funnily enough, we've wanted to add some stealth mechanics like rabbit holes as well but unfortunately, we could only work for 2 days instead of 3. We're maybe gonna add those in post-jam update ;3 so stay tuned.

thanks a lot for a feedback, we'll fix it when the jam rating phase ends. Please don't post instructions how to do it, to allow for fair competition in our leaderboard. Once again thanks a lot for finding this problem.

Thanks a lot ;D. Adding more sounds is one of our post-jam update's priorities :3

Thanks :D, I'll look into that problem because we've never encountered it during testing ;o

Tbh it's pretty impressive score 0_0 I am glad you've enjoyed it ;3

I can't belive it's so addictive! The physics system is really fun!

I am really happy that taking risk mechanic works as intended  ;3

Thanks for playing  :33

Strong wolves create strong wolfy society 0_0, thanks a lot for your opinion :3

Thanks for the feedback :D borders are our priority post-jam update :)

We've predicted and pretty much it's impossible to camp at one crop because you'll run out of food no matter what if you don't look for another :D

Ngl, love to hear that :D

Thanks a lot for your feedback :D. I totally  should take a look at those tighter spots to tweak colliders, thanks for letting us know :)

Thank you for the feedback :D, if we decide to develop The Pest further those borders will be one of our biggest priorities.