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Loafy

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A member registered Mar 09, 2024 · View creator page →

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Thank you! I also felt the swarming (avoiding the swarm after a few waves just feels like luck), but I didn't think to fix it (very bright, I know).

Fair, I just feared that the enemies popping into existence would be to jarring (but now that I think of it, it would of been masked by the upgrade menu...) so I just spawned them off screen as I didn't feel like making a spawn animation.

Inside the dome thingy I builtGreat game so far and and see its potential. but some issues I have found were:
crouching makes me feel nauseous; water z-fights with the block beneath it; if you jump into a block above you, your camera phases though a bit; lack of  friction makes movement feel not very smooth; slabs placement can be a bit confusing as well as slabs placement collision is the size of a full block;
Lastly just a few features that are probably planned, unique block placement and break sounds, visualization of what you are currently holding, better UI and Hud, water physics (and waterlogging) and doors.
I am grateful to be giving feedback and being part of early development of the game, can't wait to see what it'll be like later in development!Dome thingy I built