Thanks for letting me know the stuff doesn't reset. If I work on this more I will fix the issues of ambiguity and click registration.
Link3605
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I'm Leaving this comment to explain how my submission aligns with the theme, because it's a bit of a logical leap.
1. For the incremental part: you click on the hedge to get money, use the money to buy upgrades to get more money.
2. For evasion: I interpreted evasion as giving an indirect response to a question. A word that has a similar meaning is the word "hedging", and Hedging is also the term used to describe the act of trimming a hedge. Therefor "hedge trimming" is equivalent to "Evasion".
Evasion => Hedging
Hedging => Hedge Trimming
Evasion => Hedge Trimming
Really great puzzle game. finding out that i could combine items of the same type to make better gear introduced an entirely new way of think about the game. Instead of just throwing everything out to the hero i now had to decide if there was anything i should keep in order to make a better version of it. Overall great game. being honest I would buy this game if I had to
The ides of the virus limiting space you can move is great. But in execution I was able to stand in the center of the screen and periodically hit the a button and live forever. There should be some kind of threat that keeps the player moving, for example make one virus that can't be killed in order to force the player to move around so they need to clear out space.
Cool Idea. Using being in space to mess with gravity and momentum is works really well. Art and music are also really great. However the momentum can be a bit finicky at times and i feel the gravity indicators could be more obvious like an arrow pointing in the direction of gravity instead of just the circles. Still, an all around great game.