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Lokbok

15
Posts
6
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14
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A member registered Nov 03, 2019 · View creator page →

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I used some music from this pack in my Bigmode game jam submission a while ago (forgot to post this haha), and it was awesome, thank you so much! https://lokbok.itch.io/difficulty-mode

I used this font in my game for the Bigmode game jam, it was perfect.

Very cool concept and interpretation of theme(*cough cough*). it also had very nice physics too it as well. Congratulations on your first game!

A very cool concept, and very impressive as well. I think the controls should be explained/shown at the start of the game, as I was very confused. 

The greatest video game ever constructed. Such a sad ending though, I hate it when the hero is blamed unjustly for their actions.

It's a bit confusing, and I'm not sure how I was supposed to leave the first two rooms, but it's unfinished, I think if fleshed out with the light concept it could be very fun

This was one very fun, and very difficult at times, has a lot of potential

I'm going to make my Amish cousin play this game.

Enjoyed playing through this and figuring it out, definitely some things that need polishing but what game jam game doesn't. The slasher mode was my favourite

Very cool concept, I love the art and colour palette

Very cool little game, I got 60 first try woohoo!

That’s all good no worries, this is made in unity.

Hey, thank you for all your feedback! 

The tutorial does actually have instructions to use the left/right arrow keys. The below text box is the last box before you first select the first spawn point.

But I do absolutely see what you mean, it is a bit confusing. I guess it was just a random decision I made a long time ago and haven't been bothered to change. So I'll try it out and hopefully add it in the next update if it feels better. I hope you had fun playing and I appreciate all the feedback!

It was built in Unity, so browser playable is possible and I should definitely look into it, thank you for the suggestion. Also, I've looked into the issue you had and I also experienced the same using a Mac. I'm guessing it's because unlike previous times I've made a Mac build, this one I made on my Windows computer, lesson learned. I hope to be able to upload a proper working Mac build within 24 hours, thank you for your patience and helping me find this issue.

Thank you for the comment, I will look into this and get back to you :)