okay cool
Lonely Adventurer
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So sorry I missed this question!
Technically 1HD = 1d8. But I say 5 just to get a high average.
+1 or +2 tacked on to the number of HD is honestly something I’ve never figured out on old school games. Does the monster get a flat +2 hp bonus, or +2 hp per HD? I’d say it’s up to the GM. A dial you can turn on encounter difficulty
It also affects to hit bonus. Google THAC0 monsters and OSE. A monster with 3HD has a +2 attack bonus. But a monster with 3+1HD has a +3 attack bonus.
Typos! The bane of my existence. Thanks for letting me know. It will be fixed the next time I post an update.
Stone Skin and Favor of The Gods: I have no idea, I never thought of that. I would let the player do it, but then make a point of attacking other parts of their character sheet from time to time. I’ve had a few “OP” fighters in the past. I gave them lots of enemies to slay and would occasionally hit them in their weaker stats.
ZONES: That is just an example of how you can make each zone its own unique challenge. So it’s not happening all the time like a D&D attack of opportunity. It needs to make sense in the fiction. There’s a giant 4-armed serpent-man statue wielding giant scimitars in that zone? Heck yeah you need a STR or DEX save to move in or out of that zone. Are there 3 goblins in a similar zone? Probably don’t need a roll to move past them. 12 goblins? Maybe now we are back to rolling a Save of some sort to move through the zone.
It’s entirely up to you as the GM. Whatever make the game more interesting.
Hi, This is Scott again. Just not logged into the Tesladyne account. I think I have a better idea of what you are asking now.
WIS is used for ranged attacks with weapons. *
WIL is used for magic of any kind -ranged, melee, or otherwise.
*WIS is not a perfect fit for ranged combat with a bow or musket, but neither is DEX. As someone with a fair amount of IRL experience shooting bows and firearms, I do think WIS is the better match. It also keeps DEX from being a super-stat :)
It’s a template/guide for creating an entire region, populating it with things to explore and mysteries to uncover, random tables, creating a local threat, etc.
You create a village that is home to the PCs. It grows and evolves as the PCs do. The intent is to create investment in the classic D&D starter-town.
Give this download key a try. I'm never sure how/why a link doesn't give Itch ownership of a file. Hopefully, this works. Leave me a comment on the Lonely Adventurer Itch page if you still have trouble. I see those messages sooner.
https://lonely-adventurer.itch.io/glaive-v2/download/z3hZ3e_Aoyw563g_FLIF4rlzrfG...
You could handle it in 2 different ways.
1. Make a druid version of the Keeper of Relics or Student of The Unseen University talents. Each creature they can transform into requires a fetish or rune stone rather than a relic or spellbook. This keeps the Item Slot system working fairly for everyone.
They can take the talent multiple times if they want a wide variety of creatures to change into. AND/OR, you can link the power of the creatures they transform into to the PC's Level.
This could get complicated real fast. Xanathar's Guide to Everything had a chart that showed a rough guide to what monster CR = character level I think? I might start there. As a rough guide I might say the PC can transform into a creature of the same HD, gain a nifty ability (darkvision, flight, extra attack, etc.) and if an attack was needed maybe say they do [HL]d6 damage. It lasts a Turn or an hour - whatever feels good to you.
2. A more OSR approach -and the one I would probably use - would be to create a bunch of talents that mimic animal attributes (speed, strength, claws, climbing, etc.). I wouldn't have the druid PC actually transform into animals/monsters, instead sprouting bloody fangs, or hulking out like a bear or whatever when they used those talents. Makes me think of the Shifters from Ebberon. It would be fun for them to become more inhuman in their "normal" state the more of these talents they possess.
They could still pick up a spellbook (rune) of flight or spiderclimb to transform into an owl or a spider, but then you don't have to worry about leveling those creatures with the character as much. Though you sure could, going from a sparrow, to a hawk, to a rok or wyvren eventually.
Those are my thoughts. Obviously, it's your table so there is no wrong way to do it.
Are you referring to "1. OBSERVATORY. In the center, a stone sphere resembling the moon."?
As I read this (incorrectly apparently haha), I thought it was referring to something much larger if PC's can squeeze through the hole.
In area 6 LADY STATUE the statue appears human-sized in the illustration. She is holding a moonstone, implying it is small enough to hold in one hand.
This might be the point of confusion?