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Lood-Man

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A member registered May 10, 2023 · View creator page →

Creator of

Recent community posts

Every attack in the game from enemy to bosses have been tested to be completely dodgeable. Flat's rain attack is one of the tighter ones to figure out but there are intentional spaces that you can move to and not get hit.

You're not meant to use it in the same way as SpongeBob's Karate Chop, this is intentional.

SpongeBob's is a damage stacker while Patrick's is meant to be a finisher with some movement elements

I don't have any plans on anymore major updates to the game, but that is a good suggestion I'll need to keep in mind for next time.

Also the way how the game pauses is that EVERYTHING pauses, so I couldn't add any sort of options. Someone else suggested the same thing but understood why I couldn't once I told them.

The way how Clickteam Fusion builds games is really weird and specific to where Windows sometimes freaks out (likely the compression technique). This issue is somewhat known in the CTF community.

I've had people play it and tell me there's nothing wrong with the game once it's actually open. I've ran tests on the game as well as my PC and the results came up as nothing wrong. It shouldn't cause any issues outside of the initial false warning.

The game download comes with instructions on how to get a controller working

this spongebob game that was made by sega apparently was so awesome and cool i loved the part when there was no music and the part when patrick couldn't go down unless you were already holding an input 10/.10

Hello there Toon game

SuperSponge has such an overlooked OST, I had to include some of the songs in the game.

Also that's why I added a Lives toggle, so more people can get into the game without getting frustrated by the concept of running out of Lives.