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Lord Of Contentment

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A member registered Jun 08, 2024 · View creator page →

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(1 edit)

My highest score with the ice cream truck

Nice game overall. Some feedback: Repeated inputs seem to have delays (I can’t just spam A or D and switch lanes as fast as I want), causing me not to switch lanes sometimes. Don’t know if that’s intentional or not, but I felt that I needed faster response time

I don’t know if it’s placebo effect or not, but I felt that some vehicles turn better than the others. Like the ice-cream truck.

The goal is well-designed: let the player achieve the highest score.

Your GDD is nice and explains it pretty clearly with a good timeline.

My main criticism would be that my I wanted something more to motivate me to play the game! Like I wish it had a leaderboard with the highest scores and something to compete against.

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Car devs unite!

Glad you enjoyed it. This game is my first ever game. I just wish I had more time to polish into a proper roguelite, but I literally spent the first week designing the physics for the car and didn’t plan my schedule well for this jam :). I should’ve started with a simpler design like your game!

I like it! it controls well, and the art style is adorable.

I also felt that it had a good learning curve first run I got 1 bones second I got 2 third I got 5.

Nice game! my pb is 19. Post your personal high score!

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This looks like a great game, but unfortunately the platforms did not load for me. However, I just chose to interpret this as “hard mode” which I successfully navigated until I got to the teleporting section which I think I messed up by teleporting into a wall

Overall I am content with it