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Lord of Termites

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A member registered May 07, 2020 · View creator page →

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On the first level, the iron falls on the conveyor, slides to the right a little, then blinks the same way it does when it hits the ground and disappears. there's a trick where i can let it fall on a conveyor before and then erase the conveyor to save one(1) iron. wether the iron disappears does not seem to depend on height.

the iron is just disappearing when it hits the conveyors, there are some tricks I can do to prevent that for individual irons but that doesn't look intended

oh,right, thanks

Weird I get the remainder on reg1, through different means even and it doesn't work.

I am not sure what I'm supposed to do in division 3-4 is there any stack command that detects that the top of the stack is negative? or something like that?

Really good, nice music,  couldn't finish level 16, curious at the implication of a divine hierarchy of shapes,  took me an embarasing amount of time to figure out you can zoom and change the camera. Looking quite polished.

Thank you for the comment, and the fate of the robot is indeed worrysome.

Pretty good, I kinda worry about the flashing lights,  the premisse is quite fun, the mechanics are quite clever, I kinda wished that the hands could move you even when in block place mode, otherwise the first hand ride where there is the raining boulders is pretty much down to luck, also really like the music and sounds.

Yeah, I'm expecting a very low accessibility score,  specifically because of the sirens, also thanks, I wrote  the music myself.

Very fun, and quite challenging. gets a good balance of thoughtfulness and tension , which is very nice for a puzzle game.

thanks for the  comment,  for the machine on the top right you need to be on the first machine's elevated platform and keep the up button pressed all the way up.