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Lost Rabbit Digital

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A member registered May 22, 2016 · View creator page →

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Fantastic game, great job! Also I accepted and have completed your challenge.

I agree, I would love if it was space.

I could then keep my cursor on tile 1 while beginning the game instead of keeping my eyes on tile 1.

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I spent more hours trying to beat this game than the entire length of the jam

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Great game! Once I reached around 15 tiles I was beginning to get tired of clicking the same pattern, maybe mixing up where the placement of the tiles is after each successful sequence  would work? Also a timer while you're viewing the numbers would definitely add to the tension.

My max tiles so far is 20, I'm hoping to beat it.


Thank you for the notes! I'll be sure to jot them down for the next update, I appreciate it!

Do you have any plans to make some type of helper tool for the animations?

Did you have any unexpected challenges while designing and implementing the vines? You did a great job on them. Also I like that they're used for movement as well as decoration.

This was made in a gamejam in about an hour, it's free with an infinite world.

You can download the game here: https://lost-rabbit-digital.itch.io/farlight

Here is some gameplay :)

I absolutely love this game, I play it for hours and hours but there's one bug that's been bothering me.

On Mac after about 2 hours of playing the game crashed, this happened 3 times. This happens in any class and in any difficulty, I was mainly playing the first quest area just exploring every detail.

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Plan a good old fashioned heist using force, logic, and everything you can get your hands on across five old west towns.

Tumblefire features a fully burnable and interactive environment where emergent gameplay through your choices are a pillar of design.



This title is Early Access and is a work-in-progress! https://store.steampowered.com/app/1885160/Tumblefire/